重构显示逻辑为 MVP 架构,进行显示模块的解耦

This commit is contained in:
2026-03-24 19:52:22 +08:00
parent a4bf0962b2
commit 0690d6a00e
42 changed files with 2207 additions and 1417 deletions

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@@ -1,7 +1,5 @@
{
"clangd.arguments": [
"--compile-commands-dir=build"
],
"editor.multiCursorModifier": "alt",
"python-envs.defaultEnvManager": "ms-python.python:conda",
"python-envs.defaultPackageManager": "ms-python.python:conda",
"python-envs.pythonProjects": []

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@@ -26,20 +26,28 @@ endif()
# 主可执行程序 DTU-HMI 及其源码列表
add_executable(DTU-HMI
src/main.c
src/common/utf8.c
src/thread_utils.c
src/remoteDisplay.c
src/Drv/menu.c
src/Drv/menu/app/menu.c
src/Drv/menu/model/display.c
src/Drv/menu/model/menu_model.c
src/Drv/menu/view/menu_view.c
src/Drv/menu/presenter/menu_presenter.c
src/Drv/menu/model/menu_tree_builder.c
src/Drv/menu/view/menu_layout.c
src/Drv/menu/presenter/menu_navigator.c
src/Drv/menu/view/menu_renderer_lcd.c
src/Drv/lcd/lcd.c
src/Drv/lcd/lcd_draw.c
src/Drv/lcd/lcd_text.c
src/Drv/key.c
src/Drv/lcd/ascii.c
src/Drv/display.c
src/TCP/tcp.c
)
# 可执行程序头文件搜索路径
target_include_directories(DTU-HMI PRIVATE include src src/TCP)
target_include_directories(DTU-HMI PRIVATE include src src/TCP src/Drv/lcd src/common)
# 按平台链接系统库:
# - Windows 需要 Winsock2ws2_32

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@@ -0,0 +1 @@
---

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@@ -24,26 +24,40 @@
## 4. 系统分层架构
```text
+----------------------+
| AppLayer |
| main.c |
+----------+-----------+
|
+--------------+--------------+
| |
v v
+---------+----------+ +---------+------------------+
| MenuLayer | | RemoteDisplayLayer |
| menu.c | | remoteDisplay.c |
+----+-----------+---+ +-----+-----------+----------+
| | | |
v v v v
+------+-----+ +--+---------+ +---+----+ +---+------------------+
|DisplayLayer| |InputLayer | |Input | |PlatformLayer |
|lcd/Ascii/ | |key.c | |key.c | |tcp.c + thread_utils.c |
|display.c | +------------+ +-------+ +------------------------+
+------------+
```mermaid
block-beta
columns 1
a["菜单"]
block:textdraw
columns 2
a1["文字显示"] a2["图像显示"]
end
block:draw
columns 2
block:text_group
columns 2
block:left_text
columns 1
b["Lcd_ShowStr"]
block:showstr
columns 2
s1["Lcd_Pub_Ascii"]
s2["Lcd_Pub_UTF8"]
end
end
b1["utf8_next"]
end
block:draw_group
columns 4
c1["Lcd_LineH"]
c2["Lcd_LineV"]
c3["Lcd_Invert"]
c4["Lcd_FillRect"]
end
end
block:lcd
lcda["Lcd_Init"] lcdb["Lcd_SetPixel"] lcdc["Lcd_GetPixel"]
end
```
### 4.1 应用层
@@ -56,15 +70,16 @@
### 4.2 菜单业务层
- 文件:`src/Drv/menu.c``src/Drv/menu.h`
- 文件:`src/Drv/menu/``src/Drv/menu/app/menu.h`
- 职责:
- 采用 MVP 分层组织菜单模块(`Model / Presenter / View`
- 基于静态菜单模型构建运行时菜单树
- 处理按键驱动的菜单状态迁移
- 处理按键驱动的菜单状态迁移与路径重建
- 执行菜单显示坐标计算与多级菜单渲染调度
### 4.3 显示层
- 文件:`src/Drv/lcd/lcd.c``src/Drv/lcd/lcd_draw.c``src/Drv/lcd/lcd_text.c``src/Drv/lcd/text_codec.c``src/Drv/lcd/ascii.c``src/Drv/display.c`
- 文件:`src/Drv/lcd/lcd.c``src/Drv/lcd/lcd_draw.c``src/Drv/lcd/lcd_text.c``src/Drv/lcd/text_codec.c``src/Drv/lcd/ascii.c``src/Drv/menu/model/display.c`
- 职责:
- 管理 LCD 显存 `g_tCVsr` 与像素绘制
- 提供 ASCII/UTF-8 字符显示能力
@@ -96,9 +111,9 @@
### 5.1 菜单模型与菜单树
- 静态菜单模型:`tagMenuModel`(定义于 `display.h`,数据在 `display.c`
- 运行时菜单项:`tagMenuItem`(定义于 `menu.c`
- 全局控制:`g_tMenuCtrl``g_tDspCtrl`
- 静态菜单模型:`tagMenuModel`(定义于 `src/Drv/menu/model/display.h`,数据在 `src/Drv/menu/model/display.c`
- 运行时菜单项:`tagMenuItem`(定义于 `src/Drv/menu/common/menu_item_types.h`,实例由 `src/Drv/menu/app/menu.c` 管理
- 运行时控制:`tagMenuCtrl``tagDspCtrl`(定义于 `src/Drv/menu/common/menu_state_types.h`,实例为 `app/menu.c` 内部私有)
关键关系:
@@ -128,7 +143,7 @@
[系统初始化]
|
v
[Menu_Route]
[MenuApp_PollInput]
|
v
[Sleep 20ms]
@@ -137,9 +152,9 @@
[计数器累加]
|
v
[是否到刷新周期?] --否--> [Menu_Route]
[是否到刷新周期?] --否--> [MenuApp_PollInput]
|
+--是--> [Menu_Show_Proc] --> [Menu_Route]
+--是--> [MenuApp_Render] --> [MenuApp_PollInput]
```
### 6.2 菜单交互流程
@@ -150,7 +165,85 @@
- 左/ESC回退上级或退回主层
- 右/确认:进入子级或执行叶子回调
- 渲染:
- `Menu_Show_Proc` 根据路径增量刷新或全量刷新
- `MenuApp_Render` 调用 Presenter/View根据路径进行增量刷新或全量刷新
### 6.4 当前 Menu 详细设计MVP
#### 6.4.1 模块拆分
- `src/Drv/menu/app/menu.c`
- 菜单应用 Facade`MenuApp_*` 对外接口)
- 持有运行时私有状态(`s_menuCtrl``s_dspCtrl``s_menuItems`
- `src/Drv/menu/presenter/menu_presenter.c`
- 控制调度中枢:处理输入事件、调用导航器、触发重建路径与刷新
- `src/Drv/menu/model/menu_model.c`
- 模型初始化:树构建、菜单名修饰、初始状态建立
- `src/Drv/menu/view/menu_view.c`
- 纯渲染:顶部栏、多级菜单框、高亮反显、全量/增量刷新策略
- `src/Drv/menu/presenter/menu_navigator.c`
- 纯导航状态机:按键到 `MenuNavResult`(是否刷新、是否跳过渲染)
- `src/Drv/menu/view/menu_layout.c`
- 菜单布局计算:宽度统计、层级矩形定位、越界回退策略
- `src/Drv/menu/model/display.c`
- 静态菜单模型表 `g_tMenuModelTab`(业务菜单定义)
#### 6.4.2 运行时调用时序
```text
MenuApp_Init
-> MenuPresenter_Setup
-> MenuPresenter_InitModel
-> MenuModel_Bootstrap
-> MenuTree_0LevelNumCal
-> MenuTree_MainCreate
-> MenuView_Layout
-> MenuLayout_PositionCal
主循环:
MenuApp_PollInput
-> Key_Read
-> MenuApp_HandleInput(key)
-> MenuPresenter_HandleInput
-> MenuNavigator_ProcessKey
-> (needRefresh) MenuNavigator_RebuildRoute
-> MenuPresenter_Refresh
-> MenuView_RenderByState
```
#### 6.4.3 关键状态数据
- `tagMenuItem`
- 菜单节点实体,包含树关系(`ptHigher/ptLower/ptBefore/ptBehind`)与显示矩形
- `tagMenuCtrl`
- 导航核心状态(`ptCurrent``ptRoute[4]``ptCurBak``pt0Level` 等)
- `tagDspCtrl`
- 显示控制状态(当前主要使用首帧标记 `bFirst`
- `MenuNavState / MenuNavResult`
- Presenter 与 Navigator 之间的状态快照与处理结果
#### 6.4.4 对外数据接口(当前基线)
- `void MenuApp_Init(void)`
- 初始化菜单应用Presenter/Model/View
- `void MenuApp_HandleInput(uint8_t keyVal)`
- 注入输入事件并驱动导航状态变更
- `void MenuApp_PollInput(void)`
-`Key_Read()` 读取按键并转发到 `MenuApp_HandleInput`
- `void MenuApp_Render(void)`
- 主动触发一次渲染(用于周期刷新或外部强制重绘)
- `const tagMenuItem *MenuApp_GetMenuItems(uint16_t *count)`
- 只读导出当前菜单项数组(调试/测试使用)
#### 6.4.5 内部接口边界(模块间)
- Model -> View
- 仅通过控制状态与布局结果共享,不直接调用绘制原语
- Presenter -> Model
- 仅在初始化阶段触发 `MenuModel_Bootstrap`
- Presenter -> View
- 通过 `MenuPresenter_Refresh` 驱动渲染,不暴露底层 LCD 细节
- Presenter -> Navigator
- 通过 `MenuNavState` 快照交互,避免导航器直接操作外部全局变量
### 6.3 远程显示协议流程
@@ -220,10 +313,12 @@ ctest --test-dir build -C Debug --output-on-failure
## 10. 模块依赖关系(代码级)
- `main.c` 依赖:`menu``key``remoteDisplay``tcp``thread_utils`
- `menu.c` 依赖:`lcd``display``key`
- `src/Drv/menu/app/menu.c` 依赖:`presenter/menu_presenter``model/display``key``lcd`
- `src/Drv/menu/presenter/menu_presenter.c` 依赖:`model/menu_model``view/menu_view``presenter/menu_navigator`
- `src/Drv/menu/view/menu_view.c` 依赖:`model/menu_layout``view/menu_render_port``lcd`
- `remoteDisplay.c` 依赖:`lcd``key``tcp``thread_utils`
- `lcd.c` 依赖:`ascii`
- `display.c` 提供:静态菜单表(被 `menu.c` 使用)
- `src/Drv/menu/model/display.c` 提供:静态菜单表(被 menu 模块使用)
## 11. 已知风险与改进建议
@@ -242,3 +337,32 @@ ctest --test-dir build -C Debug --output-on-failure
- 每次新增模块或调整主流程时同步更新本文档
- 测试策略更新需同步维护“第 9 章 测试架构”
## 13. 菜单重构故障复盘2026-03
### 13.1 现象
- 菜单分层重构后,程序在启动阶段(当前入口为 `MenuApp_Init`)出现访问冲突,表现为“运行即崩溃”。
### 13.2 根因
- 根因位于菜单树构建模块 `MenuTree_MainCreate`
- 在“层级回退(`byCurClass > byNextClass`)”分支中,缺少对中间层级链表的及时收口(首尾成环)处理。
- 后续 `Menu_PositionCal` 在遍历同级链表时访问到异常节点,导致崩溃。
### 13.3 修复措施
- 恢复并对齐原稳定逻辑:
- 当层级回退时,立即对回退区间层级执行首尾成环收口。
- 每轮处理后更新 `ptCurrent = ptNextNode`,保证状态推进一致。
- 循环结束后按当前实际层级执行最终收口。
### 13.4 回归防线
- 新增启动路径集成回归用例:`tests/test_p2_menu_runtime_startup.c`
- 覆盖最易回归的启动路径:
- `MenuApp_Init()`
- `Key_Init()`
- 首次 `MenuApp_PollInput()`
- `MenuApp_Render()`
- 该用例用于防止“菜单树可编译但启动崩溃”的问题再次进入主干。

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@@ -13,6 +13,7 @@
* - 坐标区间语义在不同函数中不同,使用时需特别注意(见各函数注释)。
* ------------------------------------------------------------------------- */
#include "lcd_draw.h"
#include <stdlib.h>
#ifdef DEBUG
#include <stdio.h>
@@ -170,6 +171,81 @@ int8_t Lcd_LineV(uint16_t wYStart, uint16_t wYEnd, uint16_t wXStart, uint16_t wW
return LCD_OK;
}
/* -------------------------------------------------------------------------
* 函数名: Lcd_Line
* 功能:
* 绘制任意方向线段(可设置线宽)。
* 说明:
* - 水平/垂直线走 Lcd_LineH/Lcd_LineV 快速路径。
* - 斜线采用 Bresenham 风格误差迭代,并做对称双端绘制。
* ------------------------------------------------------------------------- */
int8_t Lcd_Line(uint16_t wXstart, uint16_t wYstart, uint16_t wXend, uint16_t wYend, uint16_t wWidth, uint8_t color)
{
uint16_t wDX, wDY, wSignY, wSignX, wDecision;
uint16_t wCurx, wCury, wNextx, wNexty, wPY, wPX;
if (Lcd_ColorCheck(color) != LCD_OK) return LCD_ERR_INVALID_COLOR;
if (wYstart == wYend) return Lcd_LineH(wXstart, wXend, wYstart, wWidth, color);
if (wXstart == wXend) return Lcd_LineV(wYstart, wYend, wXstart, wWidth, color);
wDX = (uint16_t)abs((int)wXstart - (int)wXend);
wDY = (uint16_t)abs((int)wYstart - (int)wYend);
if (((wDX >= wDY && (wXstart > wXend)) || ((wDY > wDX) && (wYstart > wYend)))) {
M_GuiSwap(wXend, wXstart);
M_GuiSwap(wYend, wYstart);
}
wSignY = (wYend - wYstart) / wDY;
wSignX = (wXend - wXstart) / wDX;
if (wDX >= wDY) {
wCurx = wXstart;
wCury = wYstart;
wNextx = wXend;
wNexty = wYend;
wDecision = (wDX >> 1);
for (; wCurx <= wNextx;) {
if (wDecision >= wDX) {
wDecision -= wDX;
wCury += wSignY;
wNexty -= wSignY;
}
for (wPY = wCury - wWidth / 2; wPY <= wCury + wWidth / 2; wPY++) {
Lcd_SetPixel(wCurx, wPY, color);
}
for (wPY = wNexty - wWidth / 2; wPY <= wNexty + wWidth / 2; wPY++) {
Lcd_SetPixel(wNextx, wPY, color);
}
wCurx++;
wNextx--;
wDecision += wDY;
}
} else {
wCurx = wXstart;
wCury = wYstart;
wNextx = wXend;
wNexty = wYend;
wDecision = (wDY >> 1);
for (; wCury <= wNexty;) {
if (wDecision >= wDY) {
wDecision -= wDY;
wCurx += wSignX;
wNextx -= wSignX;
}
for (wPX = wCurx - wWidth / 2; wPX <= wCurx + wWidth / 2; wPX++) {
Lcd_SetPixel(wPX, wCury, color);
}
for (wPX = wNextx - wWidth / 2; wPX <= wNextx + wWidth / 2; wPX++) {
Lcd_SetPixel(wPX, wNexty, color);
}
wCury++;
wNexty--;
wDecision += wDX;
}
}
return LCD_OK;
}
/* 宏: M_Max / M_Min
* 作用:
* 计算两个值的较大/较小值,用于将任意方向输入规范化为最小/最大边界。

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@@ -9,5 +9,6 @@ int8_t Lcd_FillRect(uint16_t left_x, uint16_t top_y, uint16_t right_x, uint16_t
int8_t Lcd_Invert(uint16_t wXstart, uint16_t wYstart, uint16_t wXend, uint16_t wYend);
int8_t Lcd_LineH(uint16_t wXStart, uint16_t wXEnd, uint16_t wYStart, uint16_t wWidth, uint8_t color);
int8_t Lcd_LineV(uint16_t wYStart, uint16_t wYEnd, uint16_t wXStart, uint16_t wWidth, uint8_t color);
int8_t Lcd_Line(uint16_t wXstart, uint16_t wYstart, uint16_t wXend, uint16_t wYend, uint16_t wWidth, uint8_t color);
#endif

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@@ -1,11 +1,11 @@
/* -------------------------------------------------------------------------
* 文件名: lcd_text.c
* 模块职责:
* 提供文本渲染与 UTF-8 解析能力,包含:
* 1) UTF-8 单字符解码utf8_next
* 2) ASCII 字符绘制(内部函数 Lcd_Pub_Ascii
* 3) 中文位图绘制(内部函数 Lcd_Pub_UTF8
* 4) 字符串渲染入口Lcd_ShowStr
* 提供文本渲染能力,包含:
* 1) ASCII 字符绘制(内部函数 Lcd_Pub_Ascii
* 2) 中文位图绘制(内部函数 Lcd_Pub_UTF8
* 3) 字符串渲染入口Lcd_ShowStr
* 4) 依赖 common/utf8 的 utf8_next 进行 UTF-8 解析
*
* 设计说明:
* - 显示像素最终通过 Lcd_SetPixel 写入显存。
@@ -30,50 +30,6 @@ static textConfig text_cfg = {
.rowSpace = 2
};
/* -------------------------------------------------------------------------
* 函数名: utf8_next
* 功能:
* 从 UTF-8 字节流当前位置解析“一个字符”,输出 Unicode 码点与字节长度。
*
* 参数:
* utf8 - 指向当前待解析字节
* out_unicode - 输出解析得到的 Unicode 码点
*
* 返回值:
* 0 : 解析失败/字符串结束
* 1 : ASCII 单字节
* 2 : 两字节 UTF-8
* 3 : 三字节 UTF-8
*
* 注意:
* - 当前实现不支持 4 字节 UTF-8如 emoji
* - 对截断序列(缺少后续字节)返回 0。
* ------------------------------------------------------------------------- */
uint8_t utf8_next(const unsigned char *utf8, uint32_t *out_unicode)
{
unsigned char c = utf8[0];
if (c == 0) {
*out_unicode = 0;
return 0;
}
if (c < 0x80) {
*out_unicode = c;
return 1;
}
if ((c & 0xE0) == 0xC0) {
if (utf8[1] == 0) return 0;
*out_unicode = (uint32_t)((c & 0x1F) << 6 | (utf8[1] & 0x3F));
return 2;
}
if ((c & 0xF0) == 0xE0) {
if (utf8[1] == 0 || utf8[2] == 0) return 0;
*out_unicode = (uint32_t)((c & 0x0F) << 12 | (utf8[1] & 0x3F) << 6 | (utf8[2] & 0x3F));
return 3;
}
*out_unicode = 0;
return 0;
}
/* -------------------------------------------------------------------------
* 函数名: Lcd_Pub_Ascii内部
* 功能:

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@@ -2,6 +2,7 @@
#define __LCD_TEXT_H__
#include "lcd.h"
#include "utf8.h"
typedef struct {
uint8_t wGBFontWidth;
@@ -12,7 +13,6 @@ typedef struct {
uint16_t rowSpace;
} textConfig;
uint8_t utf8_next(const unsigned char *utf8, uint32_t *out_unicode);
int8_t Lcd_ShowStr(uint16_t x, uint16_t y, uint8_t *pcString);
int8_t Lcd_ShowTest(uint16_t x, uint16_t y, uint8_t *pcString);

File diff suppressed because it is too large Load Diff

191
src/Drv/menu/app/menu.c Normal file
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@@ -0,0 +1,191 @@
#include "menu.h"
#include <stddef.h>
#include <stdio.h>
#include "../model/display.h"
#include "../../key.h"
#include "../view/menu_layout.h"
#include "../presenter/menu_presenter.h"
#include "../view/menu_render_port.h"
#include "../common/menu_state_types.h"
/* -------------------------------------------------------------------------
* 运行态状态收口App 层私有)
*
* 设计意图:
* 1) 避免全局变量四处散落,统一由 app/menu.c 托管生命周期;
* 2) 外部模块只能经由 MenuApp_* 接口访问,降低耦合;
* 3) Presenter/Model/View 依赖都在初始化时一次性装配。
*
* 变量职责:
* - s_dspCtrl:
* 显示刷新控制状态(例如首帧标记 bFirst
* - s_menuCtrl:
* 导航与路由控制状态(当前节点、各级 route、0 级入口等)。
* - s_menuItems[300]:
* 运行时菜单节点池(树构建后常驻内存),由 Model 初始化、View 读取布局/渲染。
* - g_menuPresenter:
* MVP 调度中枢实例,封装输入处理与刷新协同。
* - g_menuLayoutConfig:
* 布局参数快照(屏幕尺寸、行高、边距、菜单宽度等),初始化时写入一次。
* ------------------------------------------------------------------------- */
static tagDspCtrl s_dspCtrl;
static tagMenuCtrl s_menuCtrl;
static tagMenuItem s_menuItems[300];
static MenuPresenter g_menuPresenter;
static MenuLayoutConfig g_menuLayoutConfig;
void MenuApp_Render(void)
{
/* 统一渲染入口:由 Presenter 决定全量/增量刷新策略。 */
MenuPresenter_Refresh(&g_menuPresenter);
}
void MenuApp_HandleInput(uint8_t keyVal)
{
/* 单次输入事件入口:按键解释与状态迁移都在 Presenter 内完成。 */
MenuPresenter_HandleInput(&g_menuPresenter, keyVal);
}
void MenuApp_PollInput(void)
{
/* 轮询输入设备(键盘/按键),再复用事件处理入口。 */
MenuApp_HandleInput(Key_Read());
}
void MenuApp_Init(void)
{
const MenuRenderPort *renderPort = MenuRenderPort_Lcd();
uint16_t lcdSizeX;
uint16_t lcdSizeY;
/* 1) 初始化底层渲染设备LCD/模拟器具体实现由 renderPort 决定)。 */
renderPort->init();
/* 2) 通过渲染端口查询设备能力,避免 app 层直接依赖 lcd.h 宏。 */
lcdSizeX = renderPort->get_size_x();
lcdSizeY = renderPort->get_size_y();
/* 3) 组装布局配置(后续由 View 布局计算与渲染阶段复用)。 */
g_menuLayoutConfig.lcdSizeX = lcdSizeX;
g_menuLayoutConfig.lcdSizeY = lcdSizeY;
g_menuLayoutConfig.menuYMin = MENU_YMIN;
g_menuLayoutConfig.menuYMax = MENU_YMAX_FROM_LCD(lcdSizeY);
g_menuLayoutConfig.lineHeight = LINE_HEIGHT;
g_menuLayoutConfig.menuWidth = MENU_WITDTH;
g_menuLayoutConfig.menuXAdd = MENU_XADD;
g_menuLayoutConfig.menuYAdd = MENU_YADD;
/* 4) 装配 Presenter注入控制状态、菜单池、渲染端口与布局配置。 */
MenuPresenter_Setup(&g_menuPresenter,
&s_dspCtrl,
&s_menuCtrl,
s_menuItems,
renderPort,
&g_menuLayoutConfig);
/* 5) 初始化模型数据并建立初始路由/布局。 */
MenuPresenter_InitModel(&g_menuPresenter, g_tMenuModelTab, MENU_MAX_ITEM);
}
const tagMenuItem *MenuApp_GetMenuItems(uint16_t *count)
{
/* 诊断/测试只读访问接口:
* - 返回内部菜单池首地址;
* - 若 count 非空,同步返回数组容量。 */
if (count != NULL)
{
*count = (uint16_t)(sizeof(s_menuItems) / sizeof(s_menuItems[0]));
}
return s_menuItems;
}
void MenuProc_See_AppInfo()
{
printf("MenuProc_See_AppInfo\n");
}
void MenuProc_See_YC()
{
printf("MenuProc_See_YC\n");
}
void MenuProc_Set_Value()
{
printf("MenuProc_Set_Value\n");
}
void MenuProc_Set_Soft()
{
printf("MenuProc_Set_Soft\n");
}
void MenuProc_Cfg_Time()
{
printf("MenuProc_Cfg_Time\n");
}
void MenuProc_Cfg_RevEvent()
{
printf("MenuProc_Cfg_RevEvent\n");
}
void MenuProc_Cfg_ManualWave()
{
printf("MenuProc_Cfg_ManualWave\n");
}
void MenuProc_See_Input()
{
printf("MenuProc_See_Input\n");
}
void MenuProc_See_Set()
{
printf("MenuProc_See_Set\n");
}
void MenuProc_See_Soft()
{
printf("MenuProc_See_Soft\n");
}
void MenuProc_YX_SetCommType()
{
printf("MenuProc_YX_SetCommType\n");
}
void MenuProc_YX_SetWidth()
{
printf("MenuProc_YX_SetWidth\n");
}
void MenuProc_YX_SetTwin()
{
printf("MenuProc_YX_SetTwin\n");
}
/* ---------- 以下为 display.c 菜单表引用、暂无具体实现的桩函数,避免链接未定义符号 ---------- */
void Menu_NonPfunc(void) { printf("Menu_NonPfunc\n"); }
void MenuProc_AllInf_Default(void) { printf("MenuProc_AllInf_Default\n"); }
void MenuProc_Para_Default(void) { printf("MenuProc_Para_Default\n"); }
void MenuProc_Set_Default(void) { printf("MenuProc_Set_Default\n"); }
void MenuProc_Resume_Soft(void) { printf("MenuProc_Resume_Soft\n"); }
void MenuProc_Cfg_CellDef(void) { printf("MenuProc_Cfg_CellDef\n"); }
void MenuProc_Cfg_ShowAnaType(void) { printf("MenuProc_Cfg_ShowAnaType\n"); }
void MenuProc_Dbg_XuYX(void) { printf("MenuProc_Dbg_XuYX\n"); }
void MenuProc_Dbg_XuYC(void) { printf("MenuProc_Dbg_XuYC\n"); }
void MenuProc_Dbg_XuEvent(void) { printf("MenuProc_Dbg_XuEvent\n"); }
void MenuProc_Dbg_Relay(void) { printf("MenuProc_Dbg_Relay\n"); }
void MenuProc_See_VersionBoard(void) { printf("MenuProc_See_VersionBoard\n"); }
void MenuProc_Cfg_ClrRec(void) { printf("MenuProc_Cfg_ClrRec\n"); }
void MenuProc_Cfg_ComPara(void) { printf("MenuProc_Cfg_ComPara\n"); }
void MenuProc_Cfg_EditIP(void) { printf("MenuProc_Cfg_EditIP\n"); }
void MenuProc_Cfg_EditSntp(void) { printf("MenuProc_Cfg_EditSntp\n"); }
void MenuProc_Cfg_CellConf(void) { printf("MenuProc_Cfg_CellConf\n"); }
void MenuProc_See_RecSOE(void) { printf("MenuProc_See_RecSOE\n"); }
void MenuProc_See_RecAct(void) { printf("MenuProc_See_RecAct\n"); }
void MenuProc_See_RecOpt(void) { printf("MenuProc_See_RecOpt\n"); }
void MenuProc_See_RecAlm(void) { printf("MenuProc_See_RecAlm\n"); }
void MenuProc_See_RecStart(void) { printf("MenuProc_See_RecStart\n"); }
void MenuProc_See_RecYK(void) { printf("MenuProc_See_RecYK\n"); }
void MenuProc_See_RecChk(void) { printf("MenuProc_See_RecChk\n"); }
void MenuProc_See_RecRun(void) { printf("MenuProc_See_RecRun\n"); }
void MenuProc_See_RecFault(void) { printf("MenuProc_See_RecFault\n"); }
void MenuProc_YC_SetSqValue(void) { printf("MenuProc_YC_SetSqValue\n"); }
void MenuProc_YC_SetAdjCoe(void) { printf("MenuProc_YC_SetAdjCoe\n"); }

View File

@@ -7,30 +7,16 @@
*
* - C HMI
* - W/S/A/D/Enter/Esc /////退
* - g_tMenuCtrl / Menu_Route / Menu_Show_Proc
* - MVPModel() / View() / Presenter()
*/
#include <stdint.h>
#include "../common/menu_item_types.h"
#include "lcd/lcd.h" /* MENU_YMAX 依赖 LCD_SIZE_Y */
#define CN_HEIGHT 12 /* 菜单汉字高 */
#define CN_ROWSPACE 2 // 菜单字符行间隔
#define LINE_HEIGHT (CN_HEIGHT + CN_ROWSPACE) // 字符行间隔
#define MENU_XADD 4 // 菜单框横坐标增加
#define MENU_YADD 4 // 菜单框纵坐标增加
#define MENU_WITDTH 7 /*ASCII字体宽度 7因此单个字节显示的宽度是 7 个像素点*/
#define MENU_YMIN 0 // 菜单 Y 坐标的最小值 顶部边界 0
#define MENU_YMAX (LCD_SIZE_Y - 12) // 菜单 Y 坐标的最大值 底部边界 LCD_SIZE_Y - 16
/* 初始化一棵简单的测试菜单树 */
void Menu_Init();
void Menu_Route(void);
void Menu_Show_Proc(void);
void MenuApp_Init(void);
void MenuApp_HandleInput(uint8_t keyVal);
void MenuApp_PollInput(void);
void MenuApp_Render(void);
const tagMenuItem *MenuApp_GetMenuItems(uint16_t *count);
/* 非功能键处理 */
void Menu_NonPfunc();
@@ -46,8 +32,6 @@ void MenuProc_Dbg_XuEvent();
void MenuProc_Dbg_Relay();
void MenuProc_See_VersionBoard();
void MenuProc_See_AppInfo();
void MenuProc_Set_Value();
void MenuProc_Set_Soft();
@@ -81,4 +65,3 @@ void MenuProc_YX_SetWidth();
void MenuProc_YX_SetTwin();
#endif

View File

@@ -0,0 +1,52 @@
#ifndef MENU_ITEM_TYPES_H
#define MENU_ITEM_TYPES_H
#include "types.h"
typedef struct MenuItem MenuItem;
typedef MenuItem *tagPMenuItem;
typedef MenuItem tagMenuItem;
typedef struct
{
MenuItem *higher;
MenuItem *lower;
MenuItem *before;
MenuItem *behind;
} MenuLinks;
typedef struct
{
uint16_t wSPosX;
uint16_t wSPosY;
uint16_t wEPosX;
uint16_t wEPosY;
} MenuRect;
struct MenuItem
{
/* 导航关系 */
MenuItem *ptHigher;
MenuItem *ptLower;
MenuItem *ptBefore;
MenuItem *ptBehind;
/* 菜单元数据 */
uint8_t byClass;
uint8_t byName[50];
uint8_t byTip[50];
uint8_t byAttrib;
uint16_t wPassword;
uint16_t wPara;
FUNCPTR pfnWinProc;
/* 视图与布局 */
uint16_t wPos;
uint16_t wNum;
uint16_t wSPosX;
uint16_t wSPosY;
uint16_t wEPosX;
uint16_t wEPosY;
};
#endif

View File

@@ -0,0 +1,23 @@
#ifndef MENU_STATE_TYPES_H
#define MENU_STATE_TYPES_H
#include "menu_item_types.h"
typedef struct
{
/* 当前菜单显示只依赖首帧刷新标记 */
unsigned bFirst : 1;
} tagDspCtrl;
typedef struct
{
uint8_t by0LevelNum;
tagPMenuItem ptHead;
tagPMenuItem ptCurrent;
tagPMenuItem ptRoute[4];
tagPMenuItem ptCurBak;
tagPMenuItem pt0Level;
} tagMenuCtrl;
#endif

View File

@@ -1,8 +1,6 @@
#include "menu.h"
#include "../app/menu.h"
#include "display.h"
//========================================== //
// 字符串代号常量定义
enum _STR_FLAG_ {
@@ -74,7 +72,7 @@ enum _STR_FLAG_ {
EN_STR_FLAG_HARMOTYPE,
EN_STR_FLAG_YXSIN_DI, //设置双点遥信
EN_STR_FLAG_SHOWANATYPE,
EN_STR_FLAG_ANAPOLARTYPE, // 交流通道极性
EN_STR_FLAG_ANAPOLARTYPE, // 交流通道极性
EN_STR_FLAG_WIRDIAGRAMTYPE // 增加主接线图类型识别.modified by zhanggl 111010
} enumStrType;
@@ -84,7 +82,7 @@ enum _STR_FLAG_ {
*/
const tagMenuModel g_tMenuModelTab[] =
{
{ 0, "主界面", "", 0, 0x0000, 0, (FUNCPTR)Menu_NonPfunc },
{ 0, "主界面", "", 0, 0x0000, 0, (FUNCPTR)Menu_NonPfunc },
{ 1, "装置信息", "查看装置信息", 0, 0x0000, EN_ANA_0, (FUNCPTR)MenuProc_See_AppInfo },
{ 1, "实时数据", "装置实时数据", 0, 0x0000, 0, (FUNCPTR)Menu_NonPfunc },
{ 2, "交流量", "查看遥测交流量", EN_MEA_AC, 0x0000, EN_ANA_0, (FUNCPTR)MenuProc_See_YC },

View File

@@ -0,0 +1,52 @@
#include "menu_model.h"
#include <stddef.h>
#include "menu_tree_builder.h"
/* 初始化阶段一次性修饰菜单名称:对有子项的节点追加 '\x10' 指示符。 */
static void MenuModel_DecorateDisplayNames(tagMenuItem *items, uint32_t maxItem)
{
for (uint32_t i = 0; i < maxItem; i++)
{
uint16_t nameCapacity = (uint16_t)sizeof(items[i].byName);
uint16_t maxTextLenWithoutNull = (uint16_t)(nameCapacity - 1);
uint16_t len = 0;
if (items[i].ptLower == NULL)
{
continue;
}
while ((len < maxTextLenWithoutNull) && (items[i].byName[len] != '\0'))
{
len++;
}
if ((len == 0) || (items[i].byName[len - 1] != '\x10'))
{
if (len < maxTextLenWithoutNull)
{
items[i].byName[len] = '\x10';
items[i].byName[len + 1] = '\0';
}
}
}
}
void MenuModel_Bootstrap(tagMenuCtrl *menuCtrl,
tagMenuItem *menuItems,
const tagMenuModel *modelTab,
uint32_t modelCount)
{
MenuTree_0LevelNumCal(menuCtrl, modelTab, modelCount);
MenuTree_MainCreate(menuItems, modelTab, modelCount);
MenuModel_DecorateDisplayNames(menuItems, modelCount);
menuCtrl->ptHead = &menuItems[0];
menuCtrl->ptRoute[0] = &menuItems[0];
menuCtrl->pt0Level = menuCtrl->ptRoute[0];
menuCtrl->ptCurrent = menuCtrl->ptHead->ptLower;
menuCtrl->ptCurBak = menuCtrl->ptCurrent;
menuCtrl->ptRoute[1] = menuCtrl->ptCurrent;
menuCtrl->ptRoute[2] = menuCtrl->ptCurrent;
menuCtrl->ptRoute[3] = menuCtrl->ptCurrent;
}

View File

@@ -0,0 +1,12 @@
#ifndef MENU_MODEL_H
#define MENU_MODEL_H
#include "display.h"
#include "../common/menu_state_types.h"
void MenuModel_Bootstrap(tagMenuCtrl *menuCtrl,
tagMenuItem *menuItems,
const tagMenuModel *modelTab,
uint32_t modelCount);
#endif

View File

@@ -0,0 +1,119 @@
#include <string.h>
#include "menu_tree_builder.h"
void MenuTree_0LevelNumCal(tagMenuCtrl *menuCtrl, const tagMenuModel *modelTab, uint32_t maxItem)
{
uint8_t by0LevelNum = 0;
uint32_t wLoop;
for (wLoop = 0; wLoop < maxItem; wLoop++)
{
if (modelTab[wLoop].byClass == 0)
{
by0LevelNum++;
}
}
menuCtrl->by0LevelNum = by0LevelNum;
}
void MenuTree_MainCreate(tagMenuItem *menuItems, const tagMenuModel *modelTab, uint32_t maxItem)
{
tagPMenuItem ptFirst[4];
tagPMenuItem ptLast[4];
tagPMenuItem ptCurrent;
tagPMenuItem ptNextNode;
uint32_t wLoop1;
uint8_t byCurClass;
uint8_t byNextClass;
uint8_t wLoop2;
ptFirst[0] = &menuItems[0];
ptLast[0] = ptFirst[0];
ptCurrent = &menuItems[0];
ptCurrent->wPos = 0;
ptCurrent->wNum = 0;
ptCurrent->wSPosX = 0;
ptCurrent->wSPosY = 0;
ptCurrent->wEPosX = 0;
ptCurrent->wEPosY = 0;
ptCurrent->ptHigher = NULL;
ptCurrent->ptLower = NULL;
ptCurrent->ptBefore = NULL;
ptCurrent->ptBehind = NULL;
ptCurrent->byClass = modelTab[0].byClass;
ptCurrent->byAttrib = modelTab[0].byAttrib;
ptCurrent->wPassword = modelTab[0].wPassword;
ptCurrent->wPara = modelTab[0].wPara;
ptCurrent->pfnWinProc = modelTab[0].pfnWinProc;
memcpy(ptCurrent->byName, modelTab[0].byName, 50);
memcpy(ptCurrent->byTip, modelTab[0].byTip, 50);
for (wLoop1 = 1; wLoop1 < maxItem; wLoop1++)
{
ptNextNode = &menuItems[wLoop1];
ptNextNode->wPos = 0;
ptNextNode->wNum = 0;
ptNextNode->wSPosX = 0;
ptNextNode->wSPosY = 0;
ptNextNode->wEPosX = 0;
ptNextNode->wEPosY = 0;
ptNextNode->ptLower = NULL;
ptNextNode->ptBehind = NULL;
ptNextNode->ptBefore = NULL;
ptNextNode->ptHigher = NULL;
ptNextNode->byClass = modelTab[wLoop1].byClass;
ptNextNode->byAttrib = modelTab[wLoop1].byAttrib;
ptNextNode->wPassword = modelTab[wLoop1].wPassword;
ptNextNode->wPara = modelTab[wLoop1].wPara;
ptNextNode->pfnWinProc = modelTab[wLoop1].pfnWinProc;
memcpy(ptNextNode->byName, modelTab[wLoop1].byName, 50);
memcpy(ptNextNode->byTip, modelTab[wLoop1].byTip, 50);
byCurClass = ptCurrent->byClass;
byNextClass = ptNextNode->byClass;
if (byCurClass < byNextClass)
{
ptCurrent->ptLower = ptNextNode;
ptNextNode->ptHigher = ptCurrent;
ptFirst[byNextClass] = ptNextNode;
ptLast[byNextClass] = ptNextNode;
}
else if (byCurClass == byNextClass)
{
ptNextNode->ptBefore = ptCurrent;
ptNextNode->ptHigher = ptCurrent->ptHigher;
ptCurrent->ptBehind = ptNextNode;
ptLast[byNextClass] = ptNextNode;
}
else if (byCurClass > byNextClass)
{
ptNextNode->ptBefore = ptLast[byNextClass];
ptNextNode->ptHigher = ptFirst[byNextClass]->ptHigher;
ptLast[byNextClass]->ptBehind = ptNextNode;
ptLast[byNextClass] = ptNextNode;
for (wLoop2 = byCurClass; wLoop2 > byNextClass; wLoop2--)
{
ptLast[wLoop2]->ptBehind = ptFirst[wLoop2];
ptFirst[wLoop2]->ptBefore = ptLast[wLoop2];
}
}
ptCurrent = ptNextNode;
}
byCurClass = ptCurrent->byClass;
for (wLoop1 = 0; wLoop1 <= byCurClass; wLoop1++)
{
ptLast[wLoop1]->ptBehind = ptFirst[wLoop1];
ptFirst[wLoop1]->ptBefore = ptLast[wLoop1];
}
}

View File

@@ -0,0 +1,10 @@
#ifndef MENU_TREE_BUILDER_H
#define MENU_TREE_BUILDER_H
#include "display.h"
#include "../common/menu_state_types.h"
void MenuTree_0LevelNumCal(tagMenuCtrl *menuCtrl, const tagMenuModel *modelTab, uint32_t maxItem);
void MenuTree_MainCreate(tagMenuItem *menuItems, const tagMenuModel *modelTab, uint32_t maxItem);
#endif

View File

@@ -0,0 +1,15 @@
#ifndef MENU_NAV_TYPES_H
#define MENU_NAV_TYPES_H
#include "../common/menu_item_types.h"
typedef struct
{
tagPMenuItem ptHead;
tagPMenuItem ptCurrent;
tagPMenuItem ptRoute[4];
tagPMenuItem ptCurBak;
tagPMenuItem pt0Level;
} MenuNavState;
#endif

View File

@@ -0,0 +1,111 @@
#include <stddef.h>
#include "menu_navigator.h"
#include "../../key.h"
MenuNavResult MenuNavigator_ProcessKey(MenuNavState *navState, uint8_t keyVal)
{
MenuNavResult result;
tagPMenuItem ptCurrent;
tagPMenuItem ptHead;
tagPMenuItem *ptRoute;
result.needRefresh = 0;
result.skipRenderThisRound = 0;
ptCurrent = navState->ptCurrent;
ptHead = navState->ptHead;
ptRoute = navState->ptRoute;
switch (keyVal)
{
case KEY_F1:
case KEY_F2:
break;
case KEY_U:
ptCurrent = ptCurrent->ptBefore;
result.needRefresh = 1;
break;
case KEY_D:
ptCurrent = ptCurrent->ptBehind;
result.needRefresh = 1;
break;
case KEY_L:
ptCurrent = ptRoute[ptCurrent->byClass - 1];
if (ptCurrent->byClass == 0)
{
if (ptCurrent->wPos == 1)
{
ptCurrent = ptCurrent->ptBefore->ptBefore;
}
else
{
ptCurrent = ptCurrent->ptBefore;
}
ptCurrent = ptCurrent->ptLower;
}
result.needRefresh = 1;
break;
case KEY_R:
case KEY_ENT:
if (ptCurrent->ptLower != NULL)
{
ptCurrent = ptCurrent->ptLower;
result.needRefresh = 1;
}
else if (ptCurrent->pfnWinProc != NULL)
{
ptCurrent->pfnWinProc();
}
break;
case KEY_ESC:
if (ptCurrent->byClass == 1)
{
navState->pt0Level = ptHead;
navState->ptRoute[0] = ptHead;
navState->ptCurrent = ptHead->ptLower;
navState->ptCurBak = navState->ptCurrent;
navState->ptRoute[1] = navState->ptCurrent;
result.skipRenderThisRound = 1;
return result;
}
ptCurrent = ptRoute[ptCurrent->byClass - 1];
result.needRefresh = 1;
break;
default:
break;
}
navState->ptCurrent = ptCurrent;
return result;
}
void MenuNavigator_RebuildRoute(MenuNavState *navState, uint32_t maxItem)
{
tagPMenuItem ptIndex;
if (navState->ptCurBak == navState->ptCurrent)
{
return;
}
ptIndex = navState->ptCurrent;
for (uint32_t index = 0; index < maxItem; index++)
{
if (ptIndex->ptHigher == NULL)
{
ptIndex = ptIndex->ptBefore;
}
else
{
ptIndex = ptIndex->ptHigher;
navState->ptRoute[ptIndex->byClass] = ptIndex;
}
if (ptIndex->byClass == 0)
{
break;
}
}
navState->ptRoute[navState->ptCurrent->byClass] = navState->ptCurrent;
}

View File

@@ -0,0 +1,15 @@
#ifndef MENU_NAVIGATOR_H
#define MENU_NAVIGATOR_H
#include "menu_nav_types.h"
typedef struct
{
uint8_t needRefresh;
uint8_t skipRenderThisRound;
} MenuNavResult;
MenuNavResult MenuNavigator_ProcessKey(MenuNavState *navState, uint8_t keyVal);
void MenuNavigator_RebuildRoute(MenuNavState *navState, uint32_t maxItem);
#endif

View File

@@ -0,0 +1,176 @@
#include "menu_presenter.h"
#include "../model/menu_model.h"
#include "menu_navigator.h"
/* -------------------------------------------------------------------------
* 函数: MenuPresenter_FillNavState
* 作用: 将“运行时控制结构 tagMenuCtrl”中的导航相关字段复制到
* “导航临时结构 MenuNavState”。
*
* 设计原因:
* - MenuNavigator_* 仅关心导航字段,不应直接操作完整控制结构;
* - 通过拷贝到轻量结构,可在 Presenter 内控制读写边界。
* ------------------------------------------------------------------------- */
static void MenuPresenter_FillNavState(const tagMenuCtrl *ctrl, MenuNavState *nav)
{
/* 根节点指针:用于 ESC 回到顶层时复位。 */
nav->ptHead = ctrl->ptHead;
/* 当前焦点节点:导航计算的主要输入。 */
nav->ptCurrent = ctrl->ptCurrent;
/* 路径第 0 级:顶层菜单路径缓存。 */
nav->ptRoute[0] = ctrl->ptRoute[0];
/* 路径第 1 级:一级菜单路径缓存。 */
nav->ptRoute[1] = ctrl->ptRoute[1];
/* 路径第 2 级:二级菜单路径缓存。 */
nav->ptRoute[2] = ctrl->ptRoute[2];
/* 路径第 3 级:三级菜单路径缓存。 */
nav->ptRoute[3] = ctrl->ptRoute[3];
/* 上一次焦点备份:用于判断是否发生焦点迁移。 */
nav->ptCurBak = ctrl->ptCurBak;
/* 当前可见的 0 级入口:用于判断是否需要全屏刷新。 */
nav->pt0Level = ctrl->pt0Level;
}
/* -------------------------------------------------------------------------
* 函数: MenuPresenter_ApplyNavState
* 作用: 将导航临时结构 MenuNavState 的结果回写到 tagMenuCtrl。
*
* 说明:
* - FillNavState + Navigator + ApplyNavState 构成一次输入处理闭环;
* - 这样 Presenter 明确“读输入状态 -> 计算 -> 写回状态”三个阶段。
* ------------------------------------------------------------------------- */
static void MenuPresenter_ApplyNavState(tagMenuCtrl *ctrl, const MenuNavState *nav)
{
/* 回写根节点(通常不变,但保持对称拷贝便于维护)。 */
ctrl->ptHead = nav->ptHead;
/* 回写当前焦点。 */
ctrl->ptCurrent = nav->ptCurrent;
/* 回写 0 级路径缓存。 */
ctrl->ptRoute[0] = nav->ptRoute[0];
/* 回写 1 级路径缓存。 */
ctrl->ptRoute[1] = nav->ptRoute[1];
/* 回写 2 级路径缓存。 */
ctrl->ptRoute[2] = nav->ptRoute[2];
/* 回写 3 级路径缓存。 */
ctrl->ptRoute[3] = nav->ptRoute[3];
/* 回写焦点备份。 */
ctrl->ptCurBak = nav->ptCurBak;
/* 回写 0 级入口指针。 */
ctrl->pt0Level = nav->pt0Level;
}
/* -------------------------------------------------------------------------
* 函数: MenuPresenter_Setup
* 作用: 完成 Presenter 的依赖注入和 View 绑定。
*
* 输入:
* - dspCtrl/menuCtrl/menuItems: 运行态状态与数据池
* - renderPort: 渲染端口抽象LCD/模拟器实现)
* - layoutConfig: 布局参数
* ------------------------------------------------------------------------- */
void MenuPresenter_Setup(MenuPresenter *presenter,
tagDspCtrl *dspCtrl,
tagMenuCtrl *menuCtrl,
tagMenuItem *menuItems,
const MenuRenderPort *renderPort,
const MenuLayoutConfig *layoutConfig)
{
/* 保存显示控制状态句柄。 */
presenter->dspCtrl = dspCtrl;
/* 保存菜单控制状态句柄。 */
presenter->menuCtrl = menuCtrl;
/* 保存菜单节点池句柄。 */
presenter->menuItems = menuItems;
/* 保存布局配置句柄。 */
presenter->layoutConfig = layoutConfig;
/* 初始化 View并注入具体渲染端口。 */
MenuView_Init(&presenter->view, renderPort);
}
/* -------------------------------------------------------------------------
* 函数: MenuPresenter_InitModel
* 作用: 启动时初始化模型与布局。
*
* 步骤:
* 1) 设置首帧标志,确保首次进入能触发完整绘制;
* 2) 通过 Model 完成菜单树构建与初始路由;
* 3) 通知 View 计算每个节点的布局坐标。
* ------------------------------------------------------------------------- */
void MenuPresenter_InitModel(MenuPresenter *presenter, const tagMenuModel *modelTab, uint32_t modelCount)
{
/* 标记“首帧未绘制”,后续输入循环会先触发一次刷新。 */
presenter->dspCtrl->bFirst = 1;
/* 构建运行时菜单树并初始化控制状态。 */
MenuModel_Bootstrap(presenter->menuCtrl,
presenter->menuItems,
modelTab,
modelCount);
/* 根据模型结果计算显示矩形位置。 */
MenuView_Layout(&presenter->view, presenter->menuCtrl, presenter->layoutConfig);
}
/* -------------------------------------------------------------------------
* 函数: MenuPresenter_Refresh
* 作用: 统一刷新入口,把“当前状态”交给 View 决定具体渲染策略。
* ------------------------------------------------------------------------- */
void MenuPresenter_Refresh(MenuPresenter *presenter)
{
/* View 根据 bFirst / ptCurBak / route 差异决定增量或全量刷新。 */
MenuView_RenderByState(&presenter->view, presenter->menuCtrl, presenter->dspCtrl);
}
/* -------------------------------------------------------------------------
* 函数: MenuPresenter_HandleInput
* 作用: 处理一次输入事件(按键),驱动导航状态迁移与视图刷新。
*
* 核心流程:
* 1) 首帧短路:先渲染再返回;
* 2) 拷贝导航状态 -> 调用导航器 -> 回写结果;
* 3) 按导航结果决定是否跳过渲染、是否重建路径并刷新。
* ------------------------------------------------------------------------- */
void MenuPresenter_HandleInput(MenuPresenter *presenter, uint8_t keyVal)
{
/* 本轮输入使用的导航状态快照。 */
MenuNavState navState;
/* 导航器输出:是否需要刷新/是否跳过本轮渲染。 */
MenuNavResult navResult;
/* 若仍是首帧阶段:优先做一次渲染,不消费导航逻辑。 */
if (presenter->dspCtrl->bFirst)
{
/* 执行首帧刷新。 */
MenuPresenter_Refresh(presenter);
/* 首帧路径到此结束。 */
return;
}
/* 从控制结构提取导航子集,作为导航器输入。 */
MenuPresenter_FillNavState(presenter->menuCtrl, &navState);
/* 基于按键执行导航状态机,得到状态变化与渲染建议。 */
navResult = MenuNavigator_ProcessKey(&navState, keyVal);
/* 将导航器结果回写到运行时控制结构。 */
MenuPresenter_ApplyNavState(presenter->menuCtrl, &navState);
/* 某些按键(如特定 ESC 场景)要求本轮跳过渲染。 */
if (navResult.skipRenderThisRound)
{
/* 按导航器要求直接返回。 */
return;
}
/* 只有导航器明确要求刷新时,才进行路径重建与渲染。 */
if (navResult.needRefresh)
{
/* 用于“自底向上”重建 route[] 的临时状态。 */
MenuNavState rebuildState;
/* 以最新控制状态为基准生成重建输入。 */
MenuPresenter_FillNavState(presenter->menuCtrl, &rebuildState);
/* 重建各级 route 缓存,保证后续渲染路径一致。 */
MenuNavigator_RebuildRoute(&rebuildState, MENU_MAX_ITEM);
/* 回写重建后的 route 与相关导航状态。 */
MenuPresenter_ApplyNavState(presenter->menuCtrl, &rebuildState);
/* 触发刷新,让界面体现本次输入结果。 */
MenuPresenter_Refresh(presenter);
}
}

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#ifndef MENU_PRESENTER_H
#define MENU_PRESENTER_H
#include "../model/display.h"
#include "../view/menu_layout.h"
#include "../view/menu_render_port.h"
#include "../common/menu_state_types.h"
#include "../view/menu_view.h"
typedef struct
{
tagDspCtrl *dspCtrl;
tagMenuCtrl *menuCtrl;
tagMenuItem *menuItems;
MenuView view;
const MenuLayoutConfig *layoutConfig;
} MenuPresenter;
void MenuPresenter_Setup(MenuPresenter *presenter,
tagDspCtrl *dspCtrl,
tagMenuCtrl *menuCtrl,
tagMenuItem *menuItems,
const MenuRenderPort *renderPort,
const MenuLayoutConfig *layoutConfig);
void MenuPresenter_InitModel(MenuPresenter *presenter, const tagMenuModel *modelTab, uint32_t modelCount);
void MenuPresenter_HandleInput(MenuPresenter *presenter, uint8_t keyVal);
void MenuPresenter_Refresh(MenuPresenter *presenter);
#endif

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@@ -0,0 +1,447 @@
#include <stddef.h>
#include "menu_layout.h"
#include "utf8.h"
/******************************************************************************
* 模块: menu_layout.c
* 职责: 根据菜单树结构计算各级菜单在 LCD 上的显示矩形区域
*
* 设计要点:
* 1) 采用“先算当前层,再递归/级联算下一层”的方式布点;
* 2) 每级菜单都维护:
* - ptFirst[level]: 当前层循环链表的起点;
* - ptIndex[level]: 当前层遍历游标;
* - byMenuNum[level]: 当前层项数量(或当前位置计数);
* 3) 对 Y 方向越界提供多级回退策略(向上翻转/贴顶重排),尽量保证菜单可见。
*****************************************************************************/
/* 读取菜单节点导航指针集合(本文件局部辅助,避免 core 泄漏行为函数)。 */
static MenuLinks MenuLayout_GetLinks(const MenuItem *item)
{
MenuLinks links;
links.higher = item->ptHigher;
links.lower = item->ptLower;
links.before = item->ptBefore;
links.behind = item->ptBehind;
return links;
}
/* 读取菜单节点矩形(本文件局部辅助)。 */
static MenuRect MenuLayout_GetRect(const MenuItem *item)
{
MenuRect rect;
rect.wSPosX = item->wSPosX;
rect.wSPosY = item->wSPosY;
rect.wEPosX = item->wEPosX;
rect.wEPosY = item->wEPosY;
return rect;
}
/* 给菜单项写入矩形坐标的轻量封装,避免到处重复构造 MenuRect。 */
static void MenuLayout_SetRect(MenuItem *item, uint16_t sx, uint16_t sy, uint16_t ex, uint16_t ey)
{
item->wSPosX = sx;
item->wSPosY = sy;
item->wEPosX = ex;
item->wEPosY = ey;
}
/* 将理论挂接行压缩映射到可视区,避免超出可显示行数。 */
static uint16_t MenuLayout_MapMenuPos(uint16_t menuPos, uint8_t itemNum, uint8_t maxNum)
{
if ((itemNum > maxNum) && (menuPos >= maxNum))
{
return (uint16_t)(maxNum - (itemNum - menuPos));
}
return menuPos;
}
/* 子菜单 X 方向统一规则:从父框右边展开。 */
static void MenuLayout_CalcSubMenuX(const MenuRect *parentRect,
uint8_t maxLen,
const MenuLayoutConfig *config,
uint16_t *startX,
uint16_t *endX)
{
*startX = parentRect->wEPosX;
*endX = (uint16_t)(*startX + maxLen * config->menuWidth + config->menuXAdd);
}
/* 尝试将菜单框整体翻转到上方显示;成功返回 1失败返回 0。 */
static uint8_t MenuLayout_TryFlipUp(uint16_t *startY,
uint16_t *endY,
uint8_t itemNum,
uint16_t flipMinY,
const MenuLayoutConfig *config)
{
uint16_t candidateEndY;
uint16_t temp;
candidateEndY = (uint16_t)(*startY - (itemNum - 1) * config->lineHeight - config->menuYAdd);
if ((candidateEndY > flipMinY) && (candidateEndY < config->menuYMax))
{
temp = *startY;
*startY = candidateEndY;
*endY = (uint16_t)(temp + config->lineHeight);
return 1;
}
return 0;
}
/* Sub2 兜底:回退到顶层起始 Y并在底部做截断。 */
static void MenuLayout_FallbackClampToTop(const tagPMenuItem *ptIndex,
uint8_t itemNum,
uint16_t *startY,
uint16_t *endY,
const MenuLayoutConfig *config)
{
*startY = ptIndex[0]->wSPosY;
*endY = (uint16_t)(*startY + itemNum * config->lineHeight + config->menuYAdd);
if (*endY > config->menuYMax)
{
*endY = config->menuYMax;
}
}
/* Sub1 兜底:从顶层起始 Y 逐行上探,直到菜单框不越界。 */
static void MenuLayout_FallbackProbeUp(const tagPMenuItem *ptIndex,
uint8_t itemNum,
uint16_t *startY,
uint16_t *endY,
const MenuLayoutConfig *config)
{
*startY = ptIndex[0]->wSPosY;
*endY = (uint16_t)(*startY + itemNum * config->lineHeight + config->menuYAdd);
for (uint16_t i = 1; i < (uint16_t)(ptIndex[0]->wSPosY / config->lineHeight + 1); i++)
{
if (*endY > config->menuYMax)
{
*startY = (uint16_t)(ptIndex[0]->wSPosY - config->lineHeight * i);
if (*startY < config->lineHeight)
{
*startY = 0;
}
*endY = (uint16_t)(*startY + itemNum * config->lineHeight + config->menuYAdd);
}
else
{
break;
}
}
}
/* 计算单个菜单项“显示宽度”:
* - 中文等多字节字符按 2 列计宽ASCII 按 1 列;
* - 若该项有下级菜单且名称末尾未带特殊标记 '\x10',额外预留 1 列用于层级指示。 */
static uint8_t MenuLayout_ItemDisplayLen(const MenuItem *item)
{
uint8_t displayLen;
displayLen = MenuLayout_Utf8LenCal((uint8_t *)item->byName);
if (item->ptLower != NULL)
{
uint8_t byteLen = 0;
while ((byteLen < 50) && (item->byName[byteLen] != '\0'))
{
byteLen++;
}
if ((byteLen == 0) || (item->byName[byteLen - 1] != '\x10'))
{
displayLen += 1;
}
}
return displayLen;
}
/* UTF-8 显示长度统计:
* utf8_next() 每次返回一个 Unicode 字符占用的字节数 n
* 约定 n>1 视为“宽字符”(占 2 列),否则占 1 列。 */
uint8_t MenuLayout_Utf8LenCal(uint8_t *str)
{
uint8_t strLen = 0;
uint32_t unicode;
uint8_t index = 0;
uint8_t n = 0;
while (str[index] != '\0')
{
n = utf8_next(str + index, &unicode);
strLen += (n > 1) ? 2 : 1;
index += n;
}
return strLen;
}
/******************************************************************************
* 函数: MenuLayout_CharLenCal
* 作用:
* 1) 统计 bylevel 下一层bylevel+1菜单项总数
* 2) 计算该层中最长显示宽度(用于决定菜单框宽度);
* 3) 为该层每个节点写 wPos从 1 开始的位置序号);
* 4) 把“下一层项数”写回父节点 wNum。
*
* 变量字典:
* - bylevel: 输入为父层级,函数内部会自增到“子层级”;
* - byMenuNum[level]: level 层累计项数(同时作为 wPos 的来源);
* - ptFirst[level]: level 层循环链表的起点节点;
* - ptIndex[level]: level 层当前遍历节点;
* - byMaxLen: 本层所有项显示宽度的最大值(单位: 字符列)。
*****************************************************************************/
uint8_t MenuLayout_CharLenCal(uint8_t bylevel, uint8_t *byMenuNum, tagPMenuItem *ptFirst, tagPMenuItem *ptIndex)
{
uint8_t displayLen;
uint8_t byMaxLen = 0;
MenuLinks links;
/* 进入下一层,从父节点的 lower 作为该层环形链表起点。 */
ptFirst[bylevel + 1] = ptIndex[bylevel]->ptLower;
bylevel = bylevel + 1;
ptIndex[bylevel] = ptFirst[bylevel];
byMenuNum[bylevel] = 1;
ptIndex[bylevel]->wPos = 1;
/* 固定上限 300 作为保护,避免链表异常导致死循环。 */
for (uint16_t wLoop = 0; wLoop < 300; wLoop++)
{
links = MenuLayout_GetLinks(ptIndex[bylevel]);
displayLen = MenuLayout_ItemDisplayLen(ptIndex[bylevel]);
if (byMaxLen < displayLen)
{
byMaxLen = displayLen;
}
ptIndex[bylevel] = links.behind;
if (ptIndex[bylevel] == ptFirst[bylevel])
{
break;
}
byMenuNum[bylevel]++;
ptIndex[bylevel]->wPos = byMenuNum[bylevel];
}
/* 父节点记录子项数量,供分页/显示逻辑复用。 */
ptIndex[bylevel - 1]->wNum = byMenuNum[bylevel];
return byMaxLen;
}
/******************************************************************************
* 函数: MenuLayout_Sub2PosCal
* 作用: 计算二级子菜单(及其同层兄弟)的显示矩形
* 策略:
* - 先按“父项对齐”得到理想 Y
* - 若底部越界,尝试向上翻转;
* - 仍不满足则使用贴近顶层菜单的兜底摆放。
*
* 变量字典:
* - byMaxNum: 当前配置下可完整显示的最大行数;
* - byMenuPos: 当前菜单相对父菜单的挂接行(理论位置);
* - byItemNum: 当前层或下一层项数(代码中按阶段复用);
* - wSPosY/wEPosY: 菜单框起止 Y 坐标(含间距边界);
* - parentRect: 父菜单矩形,用于对子菜单做相对定位。
*
* 关键公式:
* - X 起点 = parentRect.wEPosX总是从父框右侧展开
* - X 终点 = X 起点 + byMaxLen * menuWidth + menuXAdd
* - Y 起点 = parentRect.wSPosY + (byMenuPos - 1) * lineHeight
* - Y 终点 = Y 起点 + 子项数 * lineHeight + menuYAdd。
*****************************************************************************/
void MenuLayout_Sub2PosCal(uint8_t bylevel, tagPMenuItem *ptFirst, tagPMenuItem *ptIndex, const MenuLayoutConfig *config)
{
uint16_t wSPosY;
uint16_t wEPosY;
uint8_t byMaxLen;
uint8_t byMaxNum;
uint16_t byMenuPos;
uint8_t byItemNum;
uint8_t byMenuNum[4];
MenuLinks links;
MenuRect parentRect;
/* 当前可完整容纳的最大行数(预留边框/间距)。 */
byMaxNum = (config->menuYMax - config->menuYMin - 6) / config->lineHeight;
ptIndex[bylevel] = ptFirst[bylevel];
for (uint16_t wLoop = 0; wLoop < 300; wLoop++)
{
links = MenuLayout_GetLinks(ptIndex[bylevel]);
if (links.lower != NULL)
{
byMaxLen = MenuLayout_CharLenCal(bylevel, byMenuNum, ptFirst, ptIndex);
parentRect = MenuLayout_GetRect(ptIndex[bylevel - 1]);
MenuLayout_CalcSubMenuX(&parentRect,
byMaxLen,
config,
&ptIndex[bylevel]->wSPosX,
&ptIndex[bylevel]->wEPosX);
/* byMenuPos: 当前项在同层中的理论挂接位置(必要时压缩映射)。 */
byMenuPos = ptIndex[bylevel]->wPos;
byItemNum = byMenuNum[bylevel];
byMenuPos = MenuLayout_MapMenuPos(byMenuPos, byItemNum, byMaxNum);
wSPosY = parentRect.wSPosY + (byMenuPos - 1) * config->lineHeight;
byItemNum = byMenuNum[bylevel + 1];
wEPosY = wSPosY + byItemNum * config->lineHeight + config->menuYAdd;
if (wEPosY < config->menuYMax)
{
/* 理想位置不越界,直接应用。 */
MenuLayout_SetRect(ptIndex[bylevel], ptIndex[bylevel]->wSPosX, wSPosY, ptIndex[bylevel]->wEPosX, wEPosY);
}
else
{
/* 底部越界:先尝试“向上翻转”放置整个菜单框。 */
if (!MenuLayout_TryFlipUp(&wSPosY, &wEPosY, byItemNum, config->menuYMin, config))
{
/* 仍不满足:回退到顶层菜单起始 Y再做截断兜底。 */
MenuLayout_FallbackClampToTop(ptIndex, byItemNum, &wSPosY, &wEPosY, config);
}
MenuLayout_SetRect(ptIndex[bylevel], ptIndex[bylevel]->wSPosX, wSPosY, ptIndex[bylevel]->wEPosX, wEPosY);
}
}
ptIndex[bylevel] = links.behind;
if (ptIndex[bylevel] == ptFirst[bylevel])
{
break;
}
}
}
/******************************************************************************
* 函数: MenuLayout_Sub1PosCal
* 作用: 计算一级子菜单(通常是主菜单下拉)的位置,并联动计算二级子菜单
* 说明: 与 Sub2 逻辑相近,但在兜底时会逐步向上平移,直到菜单框可容纳。
*
* 变量字典:
* - byMaxNum: 屏幕当前可显示的最大菜单行数;
* - byMenuPos: 当前节点理论挂接行(可能被映射压缩);
* - byItemNum: 当前下拉框条目数;
* - wTemp: 用于“翻转布局”时交换起止 Y
* - byMenuNum[4]: 分层统计数组,索引与菜单层级一一对应。
*
* 与 Sub2 的核心差异:
* - Sub1 兜底策略增加“逐行上探”,尝试找到不越界的最靠下位置,
* 视觉上更适合主菜单下拉场景。
*****************************************************************************/
void MenuLayout_Sub1PosCal(uint8_t bylevel, tagPMenuItem *ptFirst, tagPMenuItem *ptIndex, const MenuLayoutConfig *config)
{
uint16_t wSPosY;
uint16_t wEPosY;
uint8_t byMenuNum[4];
uint8_t byMaxLen;
uint8_t byMaxNum;
uint16_t byMenuPos;
uint8_t byItemNum;
MenuLinks links;
MenuRect parentRect;
byMaxNum = config->menuYMax / config->lineHeight;
ptIndex[bylevel] = ptFirst[bylevel];
for (uint16_t wLoop = 0; wLoop < 300; wLoop++)
{
links = MenuLayout_GetLinks(ptIndex[bylevel]);
if (links.lower != NULL)
{
byMaxLen = MenuLayout_CharLenCal(bylevel, byMenuNum, ptFirst, ptIndex);
parentRect = MenuLayout_GetRect(ptIndex[bylevel - 1]);
MenuLayout_CalcSubMenuX(&parentRect,
byMaxLen,
config,
&ptIndex[bylevel]->wSPosX,
&ptIndex[bylevel]->wEPosX);
byMenuPos = ptIndex[bylevel]->wPos;
byItemNum = byMenuNum[bylevel];
byMenuPos = MenuLayout_MapMenuPos(byMenuPos, byItemNum, byMaxNum);
wSPosY = parentRect.wSPosY + (byMenuPos - 1) * config->lineHeight;
byItemNum = byMenuNum[bylevel + 1];
wEPosY = wSPosY + byItemNum * config->lineHeight + config->menuYAdd;
if (wEPosY < config->menuYMax)
{
MenuLayout_SetRect(ptIndex[bylevel], ptIndex[bylevel]->wSPosX, wSPosY, ptIndex[bylevel]->wEPosX, wEPosY);
}
else
{
/* 底部越界:优先尝试一次整体翻转到上方。 */
if (!MenuLayout_TryFlipUp(&wSPosY, &wEPosY, byItemNum, config->lineHeight, config))
{
/* 二次兜底:从顶层菜单起始 Y 往上逐行试探,直到不越界。 */
MenuLayout_FallbackProbeUp(ptIndex, byItemNum, &wSPosY, &wEPosY, config);
}
MenuLayout_SetRect(ptIndex[bylevel], ptIndex[bylevel]->wSPosX, wSPosY, ptIndex[bylevel]->wEPosX, wEPosY);
}
/* 一级菜单定位完成后,继续计算二级菜单。 */
MenuLayout_Sub2PosCal(2, ptFirst, ptIndex, config);
}
ptIndex[bylevel] = links.behind;
if (ptIndex[bylevel] == ptFirst[bylevel])
{
break;
}
}
}
/******************************************************************************
* 函数: MenuLayout_PositionCal
* 作用: 入口函数,计算从 0 级到 2 级菜单的显示坐标
* 流程:
* 1) 先给 0 级菜单按屏宽等分;
* 2) 每个 0 级项若有下级,则计算其下拉框;
* 3) 再级联计算 1/2 级子菜单。
*
* 变量字典:
* - by0LevelNum: 顶层菜单数量;
* - byInterval: 顶层菜单等分后的列宽;
* - byMenuNum[0]: 当前顶层节点在同层中的序号(从 1 开始);
* - byMenuNum[1]: 顶层节点的直接子项数量(由 CharLenCal 写入);
* - ptFirst/ptIndex: 各层遍历上下文,在本函数中作为全流程共享状态。
*****************************************************************************/
void MenuLayout_PositionCal(tagPMenuItem ptMenuHead, uint8_t by0LevelNum, const MenuLayoutConfig *config)
{
tagPMenuItem ptFirst[4];
tagPMenuItem ptIndex[4];
uint8_t byMenuNum[4];
uint8_t byMaxLen;
uint8_t byInterval;
MenuLinks links;
/* 输入保护:头指针/配置为空,或 0 级菜单数量为 0 时直接返回。 */
if ((ptMenuHead == NULL) || (config == NULL) || (by0LevelNum == 0))
{
return;
}
ptFirst[0] = ptMenuHead;
ptIndex[0] = ptFirst[0];
byMenuNum[0] = 1;
ptIndex[0]->wPos = 1;
/* 顶层菜单按等分宽度布局。 */
byInterval = config->lcdSizeX / by0LevelNum;
for (uint16_t wLoop = 0; wLoop < by0LevelNum; wLoop++)
{
links = MenuLayout_GetLinks(ptIndex[0]);
if (links.lower != NULL)
{
/* 先统计该分支子项宽高需求,再写入 0 级菜单框。 */
byMaxLen = MenuLayout_CharLenCal(0, byMenuNum, ptFirst, ptIndex);
MenuLayout_SetRect(
ptIndex[0],
(byMenuNum[0] - 1) * byInterval,
config->lcdSizeY - config->lineHeight - byMenuNum[1] * config->lineHeight - config->menuYAdd,
(byMenuNum[0] - 1) * byInterval + byMaxLen * config->menuWidth + config->menuXAdd,
config->lcdSizeY - config->lineHeight);
/* 0 级完成后继续展开 1/2 级。 */
MenuLayout_Sub1PosCal(1, ptFirst, ptIndex, config);
}
ptIndex[0] = links.behind;
if (ptIndex[0] == ptFirst[0])
{
break;
}
byMenuNum[0]++;
ptIndex[0]->wPos = byMenuNum[0];
}
}

View File

@@ -0,0 +1,34 @@
#ifndef MENU_LAYOUT_H
#define MENU_LAYOUT_H
#include "../common/menu_item_types.h"
#define CN_HEIGHT 12
#define CN_ROWSPACE 2
#define LINE_HEIGHT (CN_HEIGHT + CN_ROWSPACE)
#define MENU_XADD 4
#define MENU_YADD 4
#define MENU_WITDTH 7
typedef struct
{
uint16_t lcdSizeX;
uint16_t lcdSizeY;
uint16_t menuYMin;
uint16_t menuYMax;
uint16_t lineHeight;
uint16_t menuWidth;
uint16_t menuXAdd;
uint16_t menuYAdd;
} MenuLayoutConfig;
#define MENU_YMIN 0
#define MENU_YMAX_FROM_LCD(ySize) ((uint16_t)((ySize) - 12U))
uint8_t MenuLayout_Utf8LenCal(uint8_t *str);
uint8_t MenuLayout_CharLenCal(uint8_t bylevel, uint8_t *byMenuNum, tagPMenuItem *ptFirst, tagPMenuItem *ptIndex);
void MenuLayout_Sub2PosCal(uint8_t bylevel, tagPMenuItem *ptFirst, tagPMenuItem *ptIndex, const MenuLayoutConfig *config);
void MenuLayout_Sub1PosCal(uint8_t bylevel, tagPMenuItem *ptFirst, tagPMenuItem *ptIndex, const MenuLayoutConfig *config);
void MenuLayout_PositionCal(tagPMenuItem ptMenuHead, uint8_t by0LevelNum, const MenuLayoutConfig *config);
#endif

View File

@@ -0,0 +1,22 @@
#ifndef MENU_RENDER_PORT_H
#define MENU_RENDER_PORT_H
typedef struct
{
void (*init)(void);
unsigned short (*get_size_x)(void);
unsigned short (*get_size_y)(void);
unsigned char (*get_color_font)(void);
unsigned char (*get_color_back)(void);
signed char (*fill_rect)(unsigned short left_x, unsigned short top_y, unsigned short right_x, unsigned short bottom_y, unsigned int color);
signed char (*line_h)(unsigned short x_start, unsigned short x_end, unsigned short y, unsigned short width, unsigned char color);
signed char (*line_v)(unsigned short y_start, unsigned short y_end, unsigned short x, unsigned short width, unsigned char color);
signed char (*line)(unsigned short x_start, unsigned short y_start, unsigned short x_end, unsigned short y_end, unsigned short width, unsigned char color);
signed char (*set_pixel)(unsigned short x, unsigned short y, unsigned char color);
signed char (*invert)(unsigned short left_x, unsigned short top_y, unsigned short right_x, unsigned short bottom_y);
signed char (*show_str)(unsigned short x, unsigned short y, unsigned char *text);
} MenuRenderPort;
const MenuRenderPort *MenuRenderPort_Lcd(void);
#endif

View File

@@ -0,0 +1,45 @@
#include "menu_render_port.h"
#include "lcd.h"
#include "lcd_draw.h"
#include "lcd_text.h"
static unsigned short MenuRenderPort_LcdSizeX(void)
{
return LCD_SIZE_X;
}
static unsigned short MenuRenderPort_LcdSizeY(void)
{
return LCD_SIZE_Y;
}
static unsigned char MenuRenderPort_LcdColorFont(void)
{
return LCD_FONT;
}
static unsigned char MenuRenderPort_LcdColorBack(void)
{
return LCD_BACK;
}
static const MenuRenderPort g_lcd_port = {
.init = Lcd_Init,
.get_size_x = MenuRenderPort_LcdSizeX,
.get_size_y = MenuRenderPort_LcdSizeY,
.get_color_font = MenuRenderPort_LcdColorFont,
.get_color_back = MenuRenderPort_LcdColorBack,
.fill_rect = Lcd_FillRect,
.line_h = Lcd_LineH,
.line_v = Lcd_LineV,
.line = Lcd_Line,
.set_pixel = Lcd_SetPixel,
.invert = Lcd_Invert,
.show_str = Lcd_ShowStr,
};
const MenuRenderPort *MenuRenderPort_Lcd(void)
{
return &g_lcd_port;
}

View File

@@ -0,0 +1,114 @@
#include "menu_view.h"
static void MenuView_DrawMeitou(MenuView *view, uint16_t yStart, uint16_t width)
{
uint8_t fontColor = view->port->get_color_font();
view->port->line_h(16, 144, yStart, width, fontColor);
view->port->line(8, yStart - 8, 16, yStart, width, fontColor);
view->port->line(144, yStart, 152, yStart - 8, width, fontColor);
}
static void MenuView_DrawBoundaryBox(MenuView *view, uint16_t leftX, uint16_t topY, uint16_t rightX, uint16_t bottomY)
{
uint8_t backColor = view->port->get_color_back();
uint8_t fontColor = view->port->get_color_font();
for (uint16_t y = topY; y < bottomY; y++)
{
for (uint16_t x = leftX; x < rightX; x++)
{
view->port->set_pixel(x, y, backColor);
}
}
view->port->line_h(leftX, rightX, topY, 1, fontColor);
view->port->line_v(topY, bottomY, leftX, 1, fontColor);
view->port->line_h(leftX, rightX + 1, bottomY, 1, fontColor);
view->port->line_v(topY, bottomY, rightX, 1, fontColor);
}
static void MenuView_ShowOtherLevel(MenuView *view, const tagMenuCtrl *menuCtrl, uint8_t level)
{
tagPMenuItem ptIndex = menuCtrl->ptRoute[level];
tagPMenuItem ptRoute;
uint16_t wPosX;
uint16_t wPosY;
MenuView_DrawBoundaryBox(view, ptIndex->wSPosX, ptIndex->wSPosY, ptIndex->wEPosX, ptIndex->wEPosY);
ptRoute = menuCtrl->ptRoute[level + 1];
ptIndex = ptRoute;
wPosX = menuCtrl->ptRoute[level]->wSPosX + 4;
for (uint16_t index = 0; index < menuCtrl->ptRoute[level]->wNum; index++)
{
wPosY = menuCtrl->ptRoute[level]->wSPosY + (ptIndex->wPos - 1) * LINE_HEIGHT + 3;
view->port->show_str(wPosX, wPosY, ptIndex->byName);
if (ptRoute == ptIndex)
{
view->port->invert(menuCtrl->ptRoute[level]->wSPosX + 2, wPosY - 1, menuCtrl->ptRoute[level]->wEPosX - 2, wPosY + 14);
}
ptIndex = ptIndex->ptBehind;
}
}
static void MenuView_ShowTopLevel(MenuView *view)
{
uint16_t lcdSizeX = view->port->get_size_x();
view->port->fill_rect(0, 0, lcdSizeX - 1, 32, view->port->get_color_back());
MenuView_DrawMeitou(view, 16, 2);
view->port->show_str(16, 20, (uint8_t *)"当前模式: 无模式");
}
void MenuView_Init(MenuView *view, const MenuRenderPort *renderPort)
{
view->port = renderPort;
}
void MenuView_Layout(MenuView *view, tagMenuCtrl *menuCtrl, const MenuLayoutConfig *config)
{
(void)view;
MenuLayout_PositionCal(menuCtrl->ptHead, menuCtrl->by0LevelNum, config);
}
void MenuView_RenderByState(MenuView *view, tagMenuCtrl *menuCtrl, tagDspCtrl *dspCtrl)
{
uint8_t needFullRefresh = 0;
uint8_t backColor = view->port->get_color_back();
uint16_t lcdSizeX = view->port->get_size_x();
uint16_t menuYMax = MENU_YMAX_FROM_LCD(view->port->get_size_y());
if (dspCtrl->bFirst)
{
dspCtrl->bFirst = 0;
needFullRefresh = 1;
}
if (menuCtrl->pt0Level != menuCtrl->ptRoute[0])
{
needFullRefresh = 1;
view->port->fill_rect(0, MENU_YMIN, lcdSizeX - 1, menuYMax, backColor);
menuCtrl->pt0Level = menuCtrl->ptRoute[0];
menuCtrl->ptCurBak = menuCtrl->ptCurrent;
}
else if (menuCtrl->ptCurBak != menuCtrl->ptCurrent)
{
if (menuCtrl->ptCurrent->byClass >= menuCtrl->ptCurBak->byClass)
{
MenuView_ShowOtherLevel(view, menuCtrl, menuCtrl->ptCurrent->byClass - 1);
}
else
{
view->port->fill_rect(0, MENU_YMIN, lcdSizeX - 1, menuYMax, backColor);
needFullRefresh = 1;
}
menuCtrl->ptCurBak = menuCtrl->ptCurrent;
}
if (needFullRefresh > 0)
{
MenuView_ShowTopLevel(view);
for (uint8_t index = 0; index < menuCtrl->ptCurrent->byClass; index++)
{
MenuView_ShowOtherLevel(view, menuCtrl, index);
}
}
}

View File

@@ -0,0 +1,17 @@
#ifndef MENU_VIEW_H
#define MENU_VIEW_H
#include "menu_layout.h"
#include "menu_render_port.h"
#include "../common/menu_state_types.h"
typedef struct
{
const MenuRenderPort *port;
} MenuView;
void MenuView_Init(MenuView *view, const MenuRenderPort *renderPort);
void MenuView_Layout(MenuView *view, tagMenuCtrl *menuCtrl, const MenuLayoutConfig *config);
void MenuView_RenderByState(MenuView *view, tagMenuCtrl *menuCtrl, tagDspCtrl *dspCtrl);
#endif

36
src/common/utf8.c Normal file
View File

@@ -0,0 +1,36 @@
#include "utf8.h"
uint8_t utf8_next(const unsigned char *utf8, uint32_t *out_unicode)
{
unsigned char c = utf8[0];
if (c == 0)
{
*out_unicode = 0;
return 0;
}
if (c < 0x80)
{
*out_unicode = c;
return 1;
}
if ((c & 0xE0) == 0xC0)
{
if (utf8[1] == 0)
{
return 0;
}
*out_unicode = (uint32_t)((c & 0x1F) << 6 | (utf8[1] & 0x3F));
return 2;
}
if ((c & 0xF0) == 0xE0)
{
if (utf8[1] == 0 || utf8[2] == 0)
{
return 0;
}
*out_unicode = (uint32_t)((c & 0x0F) << 12 | (utf8[1] & 0x3F) << 6 | (utf8[2] & 0x3F));
return 3;
}
*out_unicode = 0;
return 0;
}

9
src/common/utf8.h Normal file
View File

@@ -0,0 +1,9 @@
#ifndef UTF8_H
#define UTF8_H
#include "types.h"
/* 解析 UTF-8 字节流中的一个字符返回占用字节数0 表示失败/结束)。 */
uint8_t utf8_next(const unsigned char *utf8, uint32_t *out_unicode);
#endif

View File

@@ -1,4 +1,4 @@
/* ============================================================================
/* ============================================================================
* main.c - PC 端 HMI 菜单主程序
* 功能:菜单交互(主线程)+ TCP 服务器(独立线程),按 Q 退出
* ========================================================================== */
@@ -30,7 +30,7 @@ static int getch(void)
}
#endif
#include "Drv/menu.h"
#include "Drv/menu/app/menu.h"
#include "TCP/tcp.h"
#include "remoteDisplay.h"
#include "Drv/key.h"
@@ -63,7 +63,7 @@ int main(void)
printf("开始初始化菜单树...\n");
Menu_Init(); /* 初始化菜单树(运行界面/定值设置/查看数据等 */
MenuApp_Init(); /* 初始化菜单应用Model + View + Presenter */
Key_Init(); /* 初始化按键 */
printf("PC 端 HMI 菜单模拟启动TCP 服务在单独线程,端口 7003\n");
/* 7003 为 RemoDispBus 默认端口,与 remo_disp_server.py 一致 */
@@ -73,13 +73,13 @@ int main(void)
}
while(1)
{
Menu_Route();
MenuApp_PollInput();
Sleep(20);
count++;
if(count > 50)
{
count = 0;
Menu_Show_Proc();
MenuApp_Render();
}
}

View File

@@ -6,8 +6,8 @@ set(DTU_TEST_COMMON_SOURCES
"${CMAKE_SOURCE_DIR}/src/Drv/lcd/ascii.c"
"${CMAKE_SOURCE_DIR}/src/Drv/lcd/lcd.c"
"${CMAKE_SOURCE_DIR}/src/Drv/key.c"
"${CMAKE_SOURCE_DIR}/src/Drv/menu.c"
"${CMAKE_SOURCE_DIR}/src/Drv/display.c"
"${CMAKE_SOURCE_DIR}/src/Drv/menu/app/menu.c"
"${CMAKE_SOURCE_DIR}/src/Drv/menu/model/display.c"
"${CMAKE_SOURCE_DIR}/src/TCP/tcp.c"
"${CMAKE_SOURCE_DIR}/src/thread_utils.c"
"${CMAKE_SOURCE_DIR}/src/remoteDisplay.c"
@@ -20,12 +20,17 @@ set(DTU_TEST_COMMON_SOURCES
# - add_test: 注册到 CTest支持 ctest 统一执行
function(add_dtu_test test_name)
add_executable(${test_name} ${ARGN})
target_sources(${test_name} PRIVATE
"${CMAKE_SOURCE_DIR}/src/common/utf8.c"
)
# 测试目标可见的头文件目录
target_include_directories(${test_name} PRIVATE
"${CMAKE_SOURCE_DIR}/include"
"${CMAKE_SOURCE_DIR}/src"
"${CMAKE_SOURCE_DIR}/src/TCP"
"${CMAKE_SOURCE_DIR}/src/Drv"
"${CMAKE_SOURCE_DIR}/src/Drv/lcd"
"${CMAKE_SOURCE_DIR}/src/common"
)
# 平台差异Windows 需要 ws2_32非 Windows 使用 pthread
if(WIN32)
@@ -56,14 +61,6 @@ add_dtu_test(
"${CMAKE_SOURCE_DIR}/src/TCP/tcp.c"
"${CMAKE_SOURCE_DIR}/src/thread_utils.c"
)
add_dtu_test(
test_p0_utf8_next
test_p0_utf8_next.c
"${CMAKE_SOURCE_DIR}/src/Drv/lcd/lcd.c"
"${CMAKE_SOURCE_DIR}/src/Drv/lcd/lcd_draw.c"
"${CMAKE_SOURCE_DIR}/src/Drv/lcd/lcd_text.c"
"${CMAKE_SOURCE_DIR}/src/Drv/lcd/ascii.c"
)
add_dtu_test(
test_p0_utf8_hz12_get
test_p0_utf8_hz12_get.c
@@ -89,12 +86,35 @@ add_dtu_test(
add_dtu_test(
test_p1_menu
test_p1_menu.c
"${CMAKE_SOURCE_DIR}/src/Drv/display.c"
"${CMAKE_SOURCE_DIR}/src/Drv/menu/model/menu_tree_builder.c"
"${CMAKE_SOURCE_DIR}/src/Drv/menu/view/menu_layout.c"
"${CMAKE_SOURCE_DIR}/src/Drv/lcd/lcd_text.c"
"${CMAKE_SOURCE_DIR}/src/Drv/lcd/lcd.c"
"${CMAKE_SOURCE_DIR}/src/Drv/lcd/ascii.c"
)
add_dtu_test(
test_p1_menu_nav_legacy
test_p1_menu_nav_legacy.c
"${CMAKE_SOURCE_DIR}/src/Drv/menu/presenter/menu_navigator.c"
)
add_dtu_test(
test_p1_menu_navigator
test_p1_menu_navigator.c
"${CMAKE_SOURCE_DIR}/src/Drv/menu/presenter/menu_navigator.c"
)
add_dtu_test(
test_p1_menu_tree_builder
test_p1_menu_tree_builder.c
"${CMAKE_SOURCE_DIR}/src/Drv/menu/model/menu_tree_builder.c"
)
add_dtu_test(
test_p1_menu_layout
test_p1_menu_layout.c
"${CMAKE_SOURCE_DIR}/src/Drv/menu/view/menu_layout.c"
"${CMAKE_SOURCE_DIR}/src/Drv/lcd/lcd_text.c"
"${CMAKE_SOURCE_DIR}/src/Drv/lcd/lcd.c"
"${CMAKE_SOURCE_DIR}/src/Drv/lcd/lcd_draw.c"
"${CMAKE_SOURCE_DIR}/src/Drv/lcd/lcd_text.c"
"${CMAKE_SOURCE_DIR}/src/Drv/lcd/ascii.c"
"${CMAKE_SOURCE_DIR}/src/Drv/key.c"
)
# ------------------------------------------------------------
@@ -106,3 +126,21 @@ add_dtu_test(
"${CMAKE_SOURCE_DIR}/src/TCP/tcp.c"
"${CMAKE_SOURCE_DIR}/src/thread_utils.c"
)
add_dtu_test(
test_p2_menu_runtime_startup
test_p2_menu_runtime_startup.c
"${CMAKE_SOURCE_DIR}/src/Drv/menu/app/menu.c"
"${CMAKE_SOURCE_DIR}/src/Drv/menu/model/display.c"
"${CMAKE_SOURCE_DIR}/src/Drv/menu/model/menu_model.c"
"${CMAKE_SOURCE_DIR}/src/Drv/menu/view/menu_view.c"
"${CMAKE_SOURCE_DIR}/src/Drv/menu/presenter/menu_presenter.c"
"${CMAKE_SOURCE_DIR}/src/Drv/menu/model/menu_tree_builder.c"
"${CMAKE_SOURCE_DIR}/src/Drv/menu/view/menu_layout.c"
"${CMAKE_SOURCE_DIR}/src/Drv/menu/presenter/menu_navigator.c"
"${CMAKE_SOURCE_DIR}/src/Drv/menu/view/menu_renderer_lcd.c"
"${CMAKE_SOURCE_DIR}/src/Drv/lcd/lcd.c"
"${CMAKE_SOURCE_DIR}/src/Drv/lcd/lcd_draw.c"
"${CMAKE_SOURCE_DIR}/src/Drv/lcd/lcd_text.c"
"${CMAKE_SOURCE_DIR}/src/Drv/lcd/ascii.c"
"${CMAKE_SOURCE_DIR}/src/Drv/key.c"
)

View File

@@ -1,13 +1,42 @@
/* -------------------------------------------------------------------------
* 文件名: test_p0_utf8_hz12_get.c
* 作用:
* 验证中文点阵查询接口 utf8_hz12_get() 的基础行为是否正确。
*
* 被测接口:
* const uint8_t* utf8_hz12_get(uint32_t unicode);
*
* 测试目标:
* 1) 对于字库中存在的码点,应返回非 NULL 位图指针。
* 2) 对于字库范围外或不存在的码点,应返回 NULL。
*
* 说明:
* - 本测试只校验“是否命中”这一契约,不校验位图内容本身。
* - 若后续需要,可新增逐字节位图校验测试。
* ------------------------------------------------------------------------- */
#include "../src/Drv/lcd/ascii.h"
#include "test_common.h"
/* -------------------------------------------------------------------------
* 测试入口:
* 按“命中/低位未命中/高位未命中”三个场景依次断言。
*
* 返回值约定:
* 0 -> 测试通过
* 非0 -> 断言失败(由 ASSERT_* 宏返回)
* ------------------------------------------------------------------------- */
int main(void)
{
/* 命中用例U+4F60“你”通常在当前字库中存在 */
const uint8_t* hit = utf8_hz12_get(0x4F60u); /* 你 */
/* 低位未命中:非常低的控制区码点,预期不在中文字库 */
const uint8_t* miss_low = utf8_hz12_get(0x0001u);
/* 高位未命中:超高码点,预期不在当前 12 点阵中文表中 */
const uint8_t* miss_high = utf8_hz12_get(0x10FFFFu);
/* 命中必须返回有效指针 */
ASSERT_TRUE(hit != NULL);
/* 非命中必须返回 NULL */
ASSERT_TRUE(miss_low == NULL);
ASSERT_TRUE(miss_high == NULL);
return 0;

View File

@@ -1,27 +0,0 @@
#include "../src/Drv/lcd/lcd_text.h"
#include "test_common.h"
int main(void)
{
uint32_t unicode = 0;
const unsigned char ascii[] = "A";
const unsigned char u2[] = {0xC2, 0xA2, 0x00}; /* U+00A2 */
const unsigned char u3[] = {0xE4, 0xBD, 0xA0, 0x00}; /* U+4F60 */
const unsigned char invalid[] = {0xF0, 0x00}; /* 4-byte start not supported */
const unsigned char truncated2[] = {0xC2, 0x00};
const unsigned char truncated3[] = {0xE4, 0xBD, 0x00};
ASSERT_EQ_INT(1, utf8_next(ascii, &unicode));
ASSERT_EQ_U32(0x41u, unicode);
ASSERT_EQ_INT(2, utf8_next(u2, &unicode));
ASSERT_EQ_U32(0x00A2u, unicode);
ASSERT_EQ_INT(3, utf8_next(u3, &unicode));
ASSERT_EQ_U32(0x4F60u, unicode);
ASSERT_EQ_INT(0, utf8_next(invalid, &unicode));
ASSERT_EQ_INT(0, utf8_next(truncated2, &unicode));
ASSERT_EQ_INT(0, utf8_next(truncated3, &unicode));
return 0;
}

View File

@@ -1,28 +1,47 @@
#include <string.h>
#include "test_common.h"
#include "../src/Drv/menu.c"
#include "../src/Drv/menu/view/menu_layout.h"
#include "../src/Drv/menu/model/menu_tree_builder.h"
static int noop_proc(void)
{
return 0;
}
int main(void)
{
tagMenuCtrl ctrl;
tagMenuItem items[4];
uint8_t menu_num[4] = {0};
tagPMenuItem first[4] = {0};
tagPMenuItem index[4] = {0};
uint8_t max_len;
Menu_Init();
ASSERT_TRUE(g_tMenuCtrl.by0LevelNum > 0);
ASSERT_TRUE(g_tMenuCtrl.ptHead != NULL);
ASSERT_TRUE(g_tMenuCtrl.ptCurrent != NULL);
const tagMenuModel model[4] = {
{0, "Root", "", 0, 0, 0, (FUNCPTR)noop_proc},
{1, "设置", "", 0, 0, 0, (FUNCPTR)noop_proc},
{2, "子项", "", 0, 0, 0, (FUNCPTR)noop_proc},
{1, "查看", "", 0, 0, 0, (FUNCPTR)noop_proc},
};
ASSERT_EQ_INT(3, utf8_len_cal((uint8_t*)"ABC"));
ASSERT_EQ_INT(2, utf8_len_cal((uint8_t*)""));
memset(&ctrl, 0, sizeof(ctrl));
memset(items, 0, sizeof(items));
first[0] = g_tMenuCtrl.ptHead;
index[0] = g_tMenuCtrl.ptHead;
max_len = Menu_charLenCal(0, menu_num, first, index);
MenuTree_0LevelNumCal(&ctrl, model, 4);
ASSERT_EQ_INT(1, ctrl.by0LevelNum);
MenuTree_MainCreate(items, model, 4);
ASSERT_EQ_INT(3, MenuLayout_Utf8LenCal((uint8_t *)"ABC"));
ASSERT_EQ_INT(2, MenuLayout_Utf8LenCal((uint8_t *)""));
first[0] = &items[0];
index[0] = &items[0];
max_len = MenuLayout_CharLenCal(0, menu_num, first, index);
ASSERT_TRUE(max_len > 0);
ASSERT_TRUE(menu_num[1] > 0);
ASSERT_STREQ("设置", (const char *)items[1].byName);
return 0;
}

View File

@@ -0,0 +1,47 @@
#include "test_common.h"
#include <string.h>
#include "../src/Drv/lcd/lcd.h"
#include "../src/Drv/menu/app/menu.h"
#include "../src/Drv/menu/view/menu_layout.h"
int main(void)
{
tagMenuItem root;
tagMenuItem child;
MenuLayoutConfig config = {
LCD_SIZE_X,
LCD_SIZE_Y,
MENU_YMIN,
MENU_YMAX_FROM_LCD(LCD_SIZE_Y),
LINE_HEIGHT,
MENU_WITDTH,
MENU_XADD,
MENU_YADD};
memset(&root, 0, sizeof(root));
memset(&child, 0, sizeof(child));
memcpy(root.byName, "Root", 5);
memcpy(child.byName, "Child", 6);
root.byClass = 0;
child.byClass = 1;
root.ptLower = &child;
root.ptBehind = &root;
root.ptBefore = &root;
child.ptHigher = &root;
child.ptBehind = &child;
child.ptBefore = &child;
ASSERT_EQ_INT(3, MenuLayout_Utf8LenCal((uint8_t *)"ABC"));
ASSERT_EQ_INT(2, MenuLayout_Utf8LenCal((uint8_t *)""));
MenuLayout_PositionCal(&root, 1, &config);
ASSERT_TRUE(root.wEPosX > root.wSPosX);
ASSERT_TRUE(root.wEPosY > root.wSPosY);
ASSERT_TRUE(root.wEPosY <= LCD_SIZE_Y);
return 0;
}

View File

@@ -0,0 +1,93 @@
#include <string.h>
#include "test_common.h"
#include "../src/Drv/key.h"
#include "../src/Drv/menu/presenter/menu_navigator.h"
static int g_exec_count = 0;
static int on_exec(void)
{
g_exec_count++;
return 0;
}
static void build_legacy_like_tree(MenuNavState *nav, tagMenuItem *root, tagMenuItem *m1, tagMenuItem *m2, tagMenuItem *m1_sub)
{
memset(nav, 0, sizeof(*nav));
memset(root, 0, sizeof(*root));
memset(m1, 0, sizeof(*m1));
memset(m2, 0, sizeof(*m2));
memset(m1_sub, 0, sizeof(*m1_sub));
root->byClass = 0;
root->ptLower = m1;
root->ptBefore = root;
root->ptBehind = root;
root->wPos = 1;
m1->byClass = 1;
m1->wPos = 1;
m1->ptHigher = root;
m1->ptBefore = m2;
m1->ptBehind = m2;
m1->ptLower = m1_sub;
m1->pfnWinProc = on_exec;
m2->byClass = 1;
m2->wPos = 2;
m2->ptHigher = root;
m2->ptBefore = m1;
m2->ptBehind = m1;
m2->pfnWinProc = on_exec;
m1_sub->byClass = 2;
m1_sub->wPos = 1;
m1_sub->ptHigher = m1;
m1_sub->ptBefore = m1_sub;
m1_sub->ptBehind = m1_sub;
m1_sub->pfnWinProc = on_exec;
nav->ptHead = root;
nav->ptCurrent = m1;
nav->ptCurBak = m1;
nav->ptRoute[0] = root;
nav->ptRoute[1] = m1;
}
int main(void)
{
MenuNavState nav;
tagMenuItem root;
tagMenuItem m1;
tagMenuItem m2;
tagMenuItem m1_sub;
MenuNavResult result;
build_legacy_like_tree(&nav, &root, &m1, &m2, &m1_sub);
result = MenuNavigator_ProcessKey(&nav, KEY_D);
ASSERT_EQ_INT(1, result.needRefresh);
ASSERT_TRUE(nav.ptCurrent == &m2);
result = MenuNavigator_ProcessKey(&nav, KEY_U);
ASSERT_EQ_INT(1, result.needRefresh);
ASSERT_TRUE(nav.ptCurrent == &m1);
result = MenuNavigator_ProcessKey(&nav, KEY_ENT);
ASSERT_EQ_INT(1, result.needRefresh);
ASSERT_TRUE(nav.ptCurrent == &m1_sub);
result = MenuNavigator_ProcessKey(&nav, KEY_ESC);
ASSERT_EQ_INT(1, result.needRefresh);
ASSERT_TRUE(nav.ptCurrent == &m1);
g_exec_count = 0;
nav.ptCurrent = &m2;
result = MenuNavigator_ProcessKey(&nav, KEY_ENT);
ASSERT_EQ_INT(0, result.needRefresh);
ASSERT_EQ_INT(1, g_exec_count);
return 0;
}

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#include "test_common.h"
#include <string.h>
#include "../src/Drv/key.h"
#include "../src/Drv/menu/presenter/menu_navigator.h"
static int g_exec_count = 0;
static int on_exec(void)
{
g_exec_count++;
return 0;
}
static void build_two_level(MenuNavState *nav, tagMenuItem *root, tagMenuItem *child_a, tagMenuItem *child_b)
{
memset(nav, 0, sizeof(*nav));
memset(root, 0, sizeof(*root));
memset(child_a, 0, sizeof(*child_a));
memset(child_b, 0, sizeof(*child_b));
root->byClass = 0;
root->wPos = 1;
root->ptLower = child_a;
root->ptBefore = root;
root->ptBehind = root;
child_a->byClass = 1;
child_a->wPos = 1;
child_a->ptHigher = root;
child_a->ptBefore = child_b;
child_a->ptBehind = child_b;
child_a->pfnWinProc = on_exec;
child_b->byClass = 1;
child_b->wPos = 2;
child_b->ptHigher = root;
child_b->ptBefore = child_a;
child_b->ptBehind = child_a;
child_b->pfnWinProc = on_exec;
nav->ptHead = root;
nav->ptCurrent = child_a;
nav->ptCurBak = child_a;
nav->ptRoute[0] = root;
nav->ptRoute[1] = child_a;
}
int main(void)
{
MenuNavState nav;
tagMenuItem root;
tagMenuItem a;
tagMenuItem b;
MenuNavResult result;
build_two_level(&nav, &root, &a, &b);
result = MenuNavigator_ProcessKey(&nav, KEY_D);
ASSERT_EQ_INT(1, result.needRefresh);
ASSERT_TRUE(nav.ptCurrent == &b);
result = MenuNavigator_ProcessKey(&nav, KEY_U);
ASSERT_EQ_INT(1, result.needRefresh);
ASSERT_TRUE(nav.ptCurrent == &a);
g_exec_count = 0;
result = MenuNavigator_ProcessKey(&nav, KEY_ENT);
ASSERT_EQ_INT(0, result.needRefresh);
ASSERT_EQ_INT(1, g_exec_count);
result = MenuNavigator_ProcessKey(&nav, KEY_ESC);
ASSERT_EQ_INT(1, result.skipRenderThisRound);
ASSERT_TRUE(nav.ptCurrent == root.ptLower);
ASSERT_TRUE(nav.ptRoute[0] == &root);
return 0;
}

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#include "test_common.h"
#include <string.h>
#include "../src/Drv/menu/model/menu_tree_builder.h"
static int noop_proc(void)
{
return 0;
}
int main(void)
{
tagMenuCtrl ctrl;
tagMenuItem items[4];
const tagMenuModel model[4] = {
{0, "Root", "", 0, 0, 0, (FUNCPTR)noop_proc},
{1, "A", "", 0, 0, 0, (FUNCPTR)noop_proc},
{1, "B", "", 0, 0, 0, (FUNCPTR)noop_proc},
{2, "C", "", 0, 0, 0, (FUNCPTR)noop_proc},
};
memset(&ctrl, 0, sizeof(ctrl));
memset(items, 0, sizeof(items));
MenuTree_0LevelNumCal(&ctrl, model, 4);
ASSERT_EQ_INT(1, ctrl.by0LevelNum);
MenuTree_MainCreate(items, model, 4);
ASSERT_TRUE(items[0].ptLower == &items[1]);
ASSERT_TRUE(items[1].ptBehind == &items[2]);
ASSERT_TRUE(items[2].ptBefore == &items[1]);
ASSERT_TRUE(items[2].ptLower == &items[3]);
ASSERT_TRUE(items[3].ptHigher == &items[2]);
return 0;
}

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#include "test_common.h"
#include "../src/Drv/key.h"
#include "../src/Drv/menu/app/menu.h"
int main(void)
{
int decorated_found = 0;
uint16_t itemCount = 0;
const tagMenuItem *menuItems;
MenuApp_Init();
Key_Init();
menuItems = MenuApp_GetMenuItems(&itemCount);
for (uint16_t i = 0; i < itemCount; i++)
{
if (menuItems[i].ptLower != NULL)
{
uint8_t len = 0;
while ((len < 50) && (menuItems[i].byName[len] != '\0'))
{
len++;
}
ASSERT_TRUE(len > 0);
ASSERT_EQ_INT('\x10', menuItems[i].byName[len - 1]);
decorated_found = 1;
break;
}
}
ASSERT_TRUE(decorated_found == 1);
/* 首次路由应仅触发首帧绘制,不应崩溃 */
MenuApp_PollInput();
/* 二次刷新路径也不应崩溃 */
MenuApp_Render();
return 0;
}