LVGL 库提交
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/**
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* @file lv_iter.c
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*
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*/
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/*********************
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* INCLUDES
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*********************/
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#include "lv_assert.h"
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#include "lv_iter.h"
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#include "lv_circle_buf.h"
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/*********************
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* DEFINES
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*********************/
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/**********************
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* TYPEDEFS
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**********************/
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struct _lv_iter_t {
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/* Iterator state */
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void * instance; /**< Pointer to the object to iterate over */
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uint32_t elem_size; /**< Size of one element in bytes */
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void * context; /**< Custom context for the iteration */
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uint32_t context_size; /**< Size of the custom context in bytes */
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/* Peeking */
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lv_circle_buf_t * peek_buf; /**< Circular buffer for peeking */
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uint32_t peek_offset; /**< Offset in the peek buffer */
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/* Callbacks */
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lv_iter_next_cb next_cb; /**< Callback to get the next element */
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};
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/**********************
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* STATIC PROTOTYPES
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**********************/
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static bool peek_fill_cb(void * buf, uint32_t buf_len, int32_t index, void * user_data);
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/**********************
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* GLOBAL VARIABLES
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**********************/
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/**********************
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* STATIC VARIABLES
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**********************/
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/**********************
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* MACROS
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**********************/
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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lv_iter_t * lv_iter_create(void * instance, const uint32_t elem_size, const uint32_t context_size,
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lv_iter_next_cb next_cb)
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{
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lv_iter_t * iter = lv_malloc_zeroed(sizeof(lv_iter_t));
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LV_ASSERT_MALLOC(iter);
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if(iter == NULL) {
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LV_LOG_ERROR("Could not allocate memory for iterator");
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return NULL;
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}
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iter->instance = instance;
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iter->elem_size = elem_size;
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iter->context_size = context_size;
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iter->next_cb = next_cb;
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if(context_size > 0) {
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iter->context = lv_malloc_zeroed(context_size);
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LV_ASSERT_MALLOC(iter->context);
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}
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return iter;
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}
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void * lv_iter_get_context(const lv_iter_t * iter)
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{
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LV_ASSERT_NULL(iter);
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return iter ? iter->context : NULL;
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}
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void lv_iter_destroy(lv_iter_t * iter)
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{
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LV_ASSERT_NULL(iter);
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if(iter == NULL) return;
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if(iter->context_size > 0) lv_free(iter->context);
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if(iter->peek_buf != NULL) lv_circle_buf_destroy(iter->peek_buf);
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iter->context = NULL;
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iter->peek_buf = NULL;
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lv_free(iter);
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}
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void lv_iter_make_peekable(lv_iter_t * iter, const uint32_t capacity)
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{
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LV_ASSERT_NULL(iter);
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if(iter == NULL) return;
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if(capacity == 0 || iter->peek_buf != NULL) return;
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iter->peek_buf = lv_circle_buf_create(capacity, iter->elem_size);
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LV_ASSERT_NULL(iter->peek_buf);
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}
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lv_result_t lv_iter_next(lv_iter_t * iter, void * elem)
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{
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LV_ASSERT_NULL(iter);
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if(iter == NULL) return LV_RESULT_INVALID;
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lv_circle_buf_t * c_buf = iter->peek_buf;
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if(c_buf != NULL && !lv_circle_buf_is_empty(c_buf)) {
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if(elem) lv_circle_buf_read(c_buf, elem);
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else lv_circle_buf_skip(c_buf);
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iter->peek_offset = 0;
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return LV_RESULT_OK;
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}
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const lv_result_t iter_res = iter->next_cb(iter->instance, iter->context, elem);
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if(iter_res == LV_RESULT_INVALID) return LV_RESULT_INVALID;
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if(c_buf != NULL) iter->peek_offset = 0;
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return iter_res;
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}
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lv_result_t lv_iter_peek(lv_iter_t * iter, void * elem)
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{
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LV_ASSERT_NULL(iter);
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if(iter == NULL) return LV_RESULT_INVALID;
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lv_circle_buf_t * c_buf = iter->peek_buf;
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if(c_buf == NULL) return LV_RESULT_INVALID;
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const uint32_t peek_count = lv_circle_buf_size(c_buf);
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if(iter->peek_offset >= peek_count) {
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const uint32_t required = iter->peek_offset + 1 - peek_count;
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const uint32_t filled = lv_circle_buf_fill(c_buf, required, peek_fill_cb, iter);
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if(filled != required) return LV_RESULT_INVALID;
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}
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lv_circle_buf_peek_at(c_buf, iter->peek_offset, elem);
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return LV_RESULT_OK;
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}
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lv_result_t lv_iter_peek_advance(lv_iter_t * iter)
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{
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LV_ASSERT_NULL(iter);
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if(iter == NULL) return LV_RESULT_INVALID;
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if(iter->peek_buf == NULL || iter->peek_offset + 1 >= lv_circle_buf_capacity(iter->peek_buf))
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return LV_RESULT_INVALID;
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iter->peek_offset++;
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return LV_RESULT_OK;
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}
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lv_result_t lv_iter_peek_reset(lv_iter_t * iter)
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{
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LV_ASSERT_NULL(iter);
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if(iter == NULL) return LV_RESULT_INVALID;
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if(iter->peek_buf == NULL) return LV_RESULT_INVALID;
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iter->peek_offset = 0;
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return LV_RESULT_OK;
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}
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void lv_iter_inspect(lv_iter_t * iter, const lv_iter_inspect_cb inspect_cb)
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{
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LV_ASSERT_NULL(iter);
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if(iter == NULL) return;
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void * elem = lv_malloc_zeroed(iter->elem_size);
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LV_ASSERT_MALLOC(elem);
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if(elem == NULL) {
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LV_LOG_ERROR("Could not allocate memory for element");
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return;
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}
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while(lv_iter_next(iter, elem) == LV_RESULT_OK) {
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inspect_cb(elem);
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}
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lv_free(elem);
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}
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/**********************
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* STATIC FUNCTIONS
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**********************/
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static bool peek_fill_cb(void * buf, const uint32_t buf_len, const int32_t index, void * user_data)
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{
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LV_UNUSED(buf_len);
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LV_UNUSED(index);
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const lv_iter_t * iter = user_data;
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const lv_result_t iter_res = iter->next_cb(iter->instance, iter->context, buf);
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if(iter_res == LV_RESULT_INVALID) return false;
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return true;
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}
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