LVGL 库提交
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/**
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* @file lv_sprintf.h
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*
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*/
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#ifndef LV_SPRINTF_H
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#define LV_SPRINTF_H
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#if defined(__has_include)
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#if __has_include(LV_INTTYPES_INCLUDE)
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#include LV_INTTYPES_INCLUDE
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/* platform-specific printf format for int32_t, usually "d" or "ld" */
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#define LV_PRId32 PRId32
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#define LV_PRIu32 PRIu32
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#define LV_PRIx32 PRIx32
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#define LV_PRIX32 PRIX32
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#define LV_PRId64 PRId64
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#define LV_PRIu64 PRIu64
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#define LV_PRIx64 PRIx64
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#define LV_PRIX64 PRIX64
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#else
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#define LV_PRId32 "d"
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#define LV_PRIu32 "u"
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#define LV_PRIx32 "x"
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#define LV_PRIX32 "X"
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#define LV_PRId64 "lld"
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#define LV_PRIu64 "llu"
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#define LV_PRIx64 "llx"
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#define LV_PRIX64 "llX"
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#endif
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#else
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/* hope this is correct for ports without __has_include or without inttypes.h */
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#define LV_PRId32 "d"
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#define LV_PRIu32 "u"
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#define LV_PRIx32 "x"
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#define LV_PRIX32 "X"
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#define LV_PRId64 "lld"
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#define LV_PRIu64 "llu"
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#define LV_PRIx64 "llx"
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#define LV_PRIX64 "llX"
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#endif
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#include "../misc/lv_types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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int lv_snprintf(char * buffer, size_t count, const char * format, ...);
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int lv_vsnprintf(char * buffer, size_t count, const char * format, va_list va);
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#ifdef __cplusplus
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} /*extern "C"*/
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#endif
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#endif /* LV_SPRINTF_H */
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