# Keil MDK - Build artifacts *.o *.d *.crf *.axf *.hex *.map *.lnp *.dep *.build_log.htm *.htm *.log *.lst *.dep # Keil MDK - Build/download logs (regenerated by build.bat / download.bat) MDK-ARM/build_log.txt MDK-ARM/download_log.txt MDK-ARM/err.txt MDK-ARM/out.txt MDK-ARM/ret.txt # Keil MDK - IDE settings (user-specific) *.uvoptx *.uvguix.* # Keil MDK - Debug config *.dbgconf # Keil MDK - RTE auto-generated MDK-ARM/RTE/ # STM32CubeMX (keep .ioc, it's the project source) # *.ioc # Visual Studio / IDE .vs/ *.suo *.njsproj *.sln *.suo *.user *.opensdf *.cache # Windows Thumbs.db ehthumbs.db *.tmp *.temp # Linux / Mac .DS_Store # LVGL - Unused directories (only src/ is compiled) Lib/lvgl/demos/ Lib/lvgl/tests/ Lib/lvgl/docs/ Lib/lvgl/libs/ Lib/lvgl/scripts/ Lib/lvgl/env_support/ Lib/lvgl/examples/ Lib/lvgl/.github/ Lib/lvgl/.devcontainer/ Lib/lvgl/zephyr/ Lib/lvgl/xmls/ Lib/lvgl/configs/ # LVGL - Build system files not needed for Keil # NOTE: Lib/lvgl/CMakeLists.txt is REQUIRED by the PC simulator (simulator/), # so it is tracked despite being a build-system file. Do not re-ignore it. Lib/lvgl/CMakePresets.json Lib/lvgl/component.mk Lib/lvgl/idf_component.yml Lib/lvgl/Kconfig Lib/lvgl/library.json Lib/lvgl/library.properties Lib/lvgl/lvgl.mk Lib/lvgl/lvgl.pc.in Lib/lvgl/SConscript Lib/lvgl/sconscript # LVGL PC Simulator - build artifacts simulator/build/ sim_dbg.log # LVGL PC Simulator - SDL2 SDK (downloaded, see docs/测试说明/LVGL模拟器部署与使用说明.md) simulator/SDL2/ # Binary / large files *.bin *.pyc