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STM32F4-Base/.gitignore
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# Keil MDK - Build artifacts
*.o
*.d
*.crf
*.axf
*.hex
*.map
*.lnp
*.dep
# Keil UV4 预处理列表文件("Generate preprocessed source file" 选项产生的构建中间物,勿入库)
*__i
*._ia
*.build_log.htm
*.htm
*.log
*.lst
*.dep
.workbuddy-ai/
# Keil MDK - Build/download logs (regenerated by build.bat / download.bat)
MDK-ARM/build_log.txt
MDK-ARM/download_log.txt
MDK-ARM/err.txt
MDK-ARM/out.txt
MDK-ARM/ret.txt
# Keil MDK - IDE settings (user-specific)
*.uvoptx
*.uvguix.*
# Keil MDK - Debug config
*.dbgconf
# Keil MDK - RTE auto-generated
MDK-ARM/RTE/
# STM32CubeMX (keep .ioc, it's the project source)
# *.ioc
# Visual Studio / IDE
.vs/
.vscode/
*.suo
*.njsproj
*.sln
*.suo
*.user
*.opensdf
*.cache
# Windows
Thumbs.db
ehthumbs.db
*.tmp
*.temp
# Linux / Mac
.DS_Store
# LVGL - Unused directories (only src/ is compiled)
Lib/lvgl/demos/
Lib/lvgl/tests/
Lib/lvgl/docs/
Lib/lvgl/libs/
Lib/lvgl/scripts/
Lib/lvgl/env_support/
Lib/lvgl/examples/
Lib/lvgl/.github/
Lib/lvgl/.devcontainer/
Lib/lvgl/zephyr/
Lib/lvgl/xmls/
Lib/lvgl/configs/
# LVGL - Build system files not needed for Keil
# NOTE: Lib/lvgl/CMakeLists.txt is REQUIRED by the PC simulator (simulator/),
# so it is tracked despite being a build-system file. Do not re-ignore it.
Lib/lvgl/CMakePresets.json
Lib/lvgl/component.mk
Lib/lvgl/idf_component.yml
Lib/lvgl/Kconfig
Lib/lvgl/library.json
Lib/lvgl/library.properties
Lib/lvgl/lvgl.mk
Lib/lvgl/lvgl.pc.in
Lib/lvgl/SConscript
Lib/lvgl/sconscript
# LVGL PC Simulator - build artifacts
simulator/build/
sim_dbg.log
# 模拟器宿主侧产物(lvgl_sim.exe / 测试脚本在 CWD 生成,不入库):
# sim_config.ini = net_cfg_load 首启工厂默认落盘;sim_*.log = syslog 后端宿主文件
sim_config.ini
sim_run.log
sim_selftest.log
# LVGL PC Simulator - screenshot outputs (generated, see simulator/i1_to_png.py)
simulator/shot*.png
simulator/shot*.bin
simulator/*.ppm
simulator/__pycache__/
# LVGL PC Simulator - SDL2 SDK (downloaded, see docs/UI 设计/LVGL模拟器部署与使用说明.md §3.1 与 docs/项目部署环境要求.md 第 3 步)
simulator/SDL2/
# Binary / large files
*.bin
# 内容页黄金参考(ref/*.bin)与目检 PNG 均为本地生成物,不入库:
# 首次/换机后先跑 check_content_pages.py --update 生成 ref/*.bin,再跑 regen_ref_png.py 出 PNG
simulator/tests/ref/
# 架构图 PNG 预览(源为 docs/images/*.svg,PNG 本地渲染生成,不入库)
docs/images/*.png
*.pyc
# Python venv (unified env, see AGENTS.md "Python 环境"; rebuild via requirements.txt)
.venv/
# Serial assistant (tools/serial_tool) runtime state (daemon log/meta, local runtime artifacts)
tools/serial_tool/state/